These are the Release Notes for Early Enrollment v16.1. The release build of EE 16.1 has been running on the Test Server since Tuesday, December 18 and was deployed to Live on Wednesday, December 19. This release adds the ability to run escalation sequences in the monster hexes, with each completed escalation followed by the next one in the sequence ten minutes later. There's also a new secret escalation, tougher and more rewarding than all the previous escalations, which for now will only be available at the end of a complete sequence that includes all the escalations. Significant changes were also made to the AI for target acquisition and leash ranges.
Magic items just leveled up in Pathfinder Online! Whether you’re creating a +1 short sword or a set of +5 full plate armor, the enchanting system allows you to infuse that item with even more power. For example, if you take a short sword +1 and add the flaming enchantment, your weapon will now do extra fire damage on each attack. Your suit of full plate armor +5 could be enchanted with mystic insulation, which increases your resistance to cold & electricity damage. There are more than 200 enchantments available in the game after today’s update.
These are the Release Notes for Early Enrollment v16. The release build of EE 16 has been running on the Test Server since Thursday, November 29 and was deployed to Live on Friday, November 30. This release adds the ability to enchant and equip gear with hundreds of bonuses. To support that, there are hundreds of new enchanting recipes for spellcrafters, refining recipes for all types of refiners, rare mats available only for gathering in specific monster hexes, and rare salvage items available only from specific escalations. Lots of other adjustments were made to support enchantment, such as improving the auction houses to properly handle purchases of enchanted items, granting achievements for enchanting items, and providing new types of conditional bonuses for some of the enchantments.
These are the Release Notes for Early Enrollment v15.2. The release build of EE 15.2 has been running on the Test Server since Thursday, August 9 and was deployed to Live on Friday, August 10. This release adds Friends Lists, making it much easier to keep track of other characters you'd like to interact with regularly in-game, along with providing tools to make those interactions easier to initiate. Each character maintains separate lists for Friends (you both agreed to be friends) and Admirers (characters who asked you to be friends). These lists can be managed by clicking on the new Friends Lists icon at the top of the screen. Hermitage and Manor Holdings have also been added, along with multiple UI improvements (e.g. dropdown action menus on the Party UI and Top Bar for selected characters, inclusion of your own character in the Party UI, ability to Show/Hide the Party UI, tooltips for the Main Menu icons), bug fixes (e.g. map servers won’t start unless they’re able to load their buildings) and other polish work.
These are the Release Notes for Early Enrollment v15.1. EE 15.1 has been running on the Test Server since Thursday, May 17, and and was deployed to Live on Monday, May 21. This release adds Settlement and Company Messages so Settlement and Company Leaders can set messages seen by all members whenever they log in, or immediately if they’re already logged in. New Guild Codexes were also added, made from any combination of Rogue, Expert or Freeholder Expendables, allowing the Guild House Structure Kits to be made without depending on only Rogue Expendables. As always, multiple other improvements were made to various systems in order to keep steadily improving the overall player experience, particularly where features added in EE 15 needed some polish or bug fixes.