Viewing posts from June, 2013

A Stately Pleasure-Dome Decree

It turns out that aren't all that many classic rock songs about constructing things, so this week we turn to more literary inspirations for our blog title: In Xanadu did Kubla Khan/ A stately pleasure-dome decree... Creating player settlements and choosing the buildings your settlement constructs is one of the unique features of the Pathfinder Online game. While it may be easier to wave your hand and decree that your minions build whatever you want, we think it's a little more interesting if players have to think hard, plan ahead, and cooperate to get the most out of their settlements. This week, designers Tork Shaw and Lee Hammock take a look at buildings and building construction.

Don't Ask Me No Questions

As Ryan noted in last week's dev blog, we've been collecting some FAQ's that have been kicking around our forums over the last few weeks. Thanks to all the people who helped to populate our submit-a-question thread; even though we're only going to get to a small portion of all the questions that were asked, it's useful to see what you all are interested in hearing about.

Big Things Have Small Beginnings

After reading many of the questions asked by the community for an upcoming FAQ development blog, it became apparent to me that we need to lay a bit more foundation before we try to answer many of the inquiries we've received. So, instead of diving into the FAQs, today I want to talk about what we consider the minimum viable product, or MVP.

Just Keep Truckin' On

This week we wanted to talk about the ongoing success we're having with the post-Kickstarter fulfillment system, and our roadmap for the near term. But first, I'd like to welcome a brand-new goblin to the team: Character artist Esequiel "Zeke" Garcia. If you'd like to see some samples of his work, check out his portfolio at esequiel.com.