These are the Release Notes for Early Enrollment v11.6. This build was deployed to the Live Servers on Friday, February 24, and has been running on the Test Servers since Monday, February 13.
This release adds Siege Engines and Siege Camps, which can be placed like Holdings and Outposts in the hexes surrounding a settlement in order to damage the settlement and ultimately take it over. The recipes to craft the Siege Engines and Camps are available as loot drops, and they’re available in both Tier 2 (Professional’s) and Tier 3 (Master’s) versions. The complete rules for sieging a settlement will be posted shortly, with all the rules and damage calculations handled by GM's. Once those rules are finalized, we'll provide at least 2 weeks of warning before they go into effect. Meanwhile, this update will allow everyone to begin collecting the required recipes and crafting siege equipment in preparation.