These are the Release Notes for Early Enrollment v11.5. This build was deployed to the Live Servers on Friday, October 14, and has been running on the Test Servers since Tuesday, October 11.
What Is In This Release
This release includes a distance restriction on charges and evades that will hopefully prevent the blue-screening issues many have encountered when using certain feats. We’re still not sure exactly what’s causing the problem, but we know that in at least some cases characters wind up being told to charge/evade such extreme distances that they wind up instantly outside the known world, causing a crash. With this fix, charges/evades that go beyond reasonable limits will instead simply fail to charge or evade. That’s obviously not ideal, so we’ve also included some additional logging whenever such a failure occurs to help us track down the underlying problem so we can deal with it more appropriately.
There are also several other small fixes, including the removal of more player traps and some additional polish to the auction house.
Full Release Notes