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New Feature: Help Buttons

Lee Hammock
In 10.2 we are going to be adding a Help button to many of the windows in game that will display detailed information about that specific window, in addition to being more of a navigateable help system. The windows we are putting the help button on are listed below. If there is anything specific you feel we should address in the windows please post here so we can add it. I know what I want each help window to have, but the practical experience of the player base is probably a better option to draw from.

inventory window
auction window
achievements window
character window
trainer window
feats window
bug window
quest giver window
quest log window
quest window
loot window
map window
paperdoll window
treasure box window
vault permissions
feud window
settings window
crafting window
bank window
trade window
company info window
company search window
holdings window
mule window
settlement window
Brighthaven Leader
I don't know where this would go, but you need something that explains alignment is going to be a thing. A lot of people are buying feats and making decisions that will negatively impact them once alignments come into the game. At least you need some warning when people buy alignment based feats. Maybe an explanation in the feats window at the Seminary/Temple.
Brighthaven is a Neutral Good settlement focused on defending its citizens and its allies from negative fringe based PvP (Player Killing and Griefing) while striving to become a large and shining beacon for Good. Whether you wish to benefit from this protection or you love PvP and wish to assist in providing this protection, Brighthaven aims to be the home and support center for you!
Brighthaven Leader
Inventory Window - Need and explanation for splitting stacks (grab and rock/drag method)
Achievements Window - Explanation on how points are accumulated.
Character Window - Explanation that you can hover over your experience and attributes for more info.
Trainer Window - Explanation that if they want higher training they need to join a PC settlement.
Bug Window - Explanation that somethings need to be sent ASAP to customerservice.
Map Window - Legend, including explanations of hex types, and pass hexes.
Paperdoll Window - Explanation on how to set color of your armor, and how keywords match utilities with gear.
Crafting Window - Explanation on proc rates, and what the white bar is/does.
Trade Window - Explanation that you must press both buttons.
Company Search Window - Explanation that you can also search for terms and settlements.
off the top of my head
Brighthaven is a Neutral Good settlement focused on defending its citizens and its allies from negative fringe based PvP (Player Killing and Griefing) while striving to become a large and shining beacon for Good. Whether you wish to benefit from this protection or you love PvP and wish to assist in providing this protection, Brighthaven aims to be the home and support center for you!
Nihimon
Cheatle for TEO
Inventory Window - Need and explanation for splitting stacks (grab and rock/drag method)

+eleventybillion
Nihimon murmurs in sheer ecstasy as the magic courses through his veins
Decius
While it's easy to implement, throw in a 'simple' and 'in depth' help window. Keep the simple help down to a paragraph or less, and the in depth help can include literally everything about the window without overwhelming new players. (Eg they don't need to see how to control vault permissions when they see the bank)

Also add a new type of support ticket so we can easily file additional information that should be in help when we notice it.
Nihimon
Consider adding the ability to open a web browser from within the game to an in-depth, easily updated article.
Nihimon murmurs in sheer ecstasy as the magic courses through his veins
Hobson Fiffledown
Some random Help tips on the login screen would be nice as well.
This space for rent.
Doc
Consider adding the ability to open a web browser from within the game to an in-depth, easily updated article.

If they did that GW should consider making links in tooltips that open a UI that pulls in the goblinary info or something.
Kitsune
Nihimon
Consider adding the ability to open a web browser from within the game to an in-depth, easily updated article.

Being able to copy-paste links into chat (or really, copy-paste anything into chat!) would be helpful: e.g. point someone to your settlement's website, or point them to an external resource like the Goblinary. Of course, this would take some programming, specifically some warning of "warning, you're clicking a link and we can't guarantee it'll be a safe page to visit, and we can't guarantee its content".
Edam
Some additions to Cheatles list:

Inventory Window - explanation of encumberance bar
Achievements Window - details of typical achievements needed for what role and feat
Character Window - point out the displayed skill values are as modified by feats and gear
Trainer Window - explain types of things that can make training unavailable, also what trainer does what
Bug Window - point out details needed in a bug report eg. location of problem , link to screenshot etc
Map Window - explanation of what sort of things show up, for example people in party
Paperdoll Window - what all the slots do
Company Window: point out how to tell if you are currently feuded
 
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