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Another perspective

Doc
Except that contrary to what it was supposed to be, the tech is the actual engine. And I don't think that the team threw away all the computers and hardware and licenses they bought with the first ks.

No, they rebuilt from the ground up the tech they are using for the current PFO differently from the tech demo. Mark explained that they did a while back.
Caldeathe Baequiannia
Gariwald
Caldeathe Baequiannia
It appears you are saying that the investment of Paizo, and Ryan, and the other people who put money in does not make them investors, because they are connected with the company?

My impression (which could be wrong) is that the tech demo funds were separate from the budget that was discussed last year, so the original money is not part of the PFO budget.

Except that contrary to what it was supposed to be, the tech is the actual engine. And I don't think that the team threw away all the computers and hardware and licenses they bought with the first ks.
Actually, they did. The original engine company got bought out and could no longer commit to long term support, so they had to switch to Unity after the Tech Demo.

Blog Unity'd States in which Mark discusses switching engines after the Tech Demo.
To reach me, email d20rpg@gmail.com
Gariwald
It's clearly stated in your link that they used the tech demo assets, even though it took some time to port, but whatever, it doesn't change the fact that this topic is a bunch of misconceptions.
Decius
The art assets are not the engine.
Caldeathe Baequiannia
Gariwald
doesn't change the fact that this topic is a bunch of misconceptions.
That's correct. One of them is that here are not investors to consider.
To reach me, email d20rpg@gmail.com
Thod-Theodum
@Tea
Thanks - a great post
Thod/Theodum are the OOC/IC leaders of the Emerald Lodge - a neutral settlement in the center of the mal that tries to the first to explore the Emerald Spire - should that part of the game ever become available. We have a strong in game and out of game relationship with the Pathfinder Society.
We welcome both hard core players as well as casual players with or without tabletop experience. We have a strong group in Europe and are slowly expanding into the US. We are predominately PvE as our neutral political stance means that we tend to use PvP only in self-defence. We are not anti-PVP - but expect limited PvP opportunity with us.
Tyncale
@ Tea
That said I want to say I’m extremely impressed by the deliveries or progress made by GW. I hear they are only 20-25 people, which also means they probably only have 1 or 2 of designers, architect, requirement specifier, client and server developer, graphics guys, database expert, firewall specialist, game mechanics balancer, UI- and UX-expert, testers, deployment manager, hardware specialists, communications and community responsible etc. Thanks for all hard work and quick deliveries GW-guys, you are real wizards!

I do not think 20 developers and 4-5 million spent so far are such low numbers.

My benchmark is Project Gorgon, which I have been following from the very start also. Check out their kickstarter video for info. I pledged for the first two kickstarters (did not fund) and now for the 3rd Kickstarter, which is already funded and still going. Why? Because he has a playable game by now that has a lot of working systems, is fun(old fashioned hooks and weird, experimental systems)and looks better then PFO at the moment(exept the starting cave which he should scrap asap).

Project Gorgon is developed by Erik and his wife, and I think a total of like 5 people have been working on this over the last 3 years. No funding, though Erik may have thrown in his savings, I dunno. The 3rd kickstarter stands at almost 50k now and this will be mostly used for graphical updates.

When I logged in last time there were a LOT of people running around with lots of positive talk in the General Channel. Different audience for sure (it aims for the the old school EQ-audience) but still. The simple fact that it has NPC-vendors that stock and sell items that players have sold them is almost like an automatic buy for me. smile

Anyway, tastes differ, but I am mostly mentioning Gorgon because of what this guy has managed to create in like his spare time (well, I think he quit his real job, no idea how he gets the bread on his table).

I think the inital setup of PFO has been on a much larger scale, with their 800+ hexes world and legwork for thousands of crafted items and a bazillion (future) skills, but unfortunately that does not much for the game yet.
Regalo Harnoncourt, Leader of the River Kingdoms Trading Company, High Council of Callambea.
This is the character that I am playing almost 100% of the time. (Tyncale is my Sage/Mage)
 
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