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How Reputation and Influence Work

Elsworth Sugarfoot
Here's a window into how reputation and influence are working:

2 nights ago EoX discovered a group of Brighthaven PvErs doing Ustalavs.

We are in feuds with all the Phaeros companies so we don't have the influence to feud any Brighthaven companies. That would mean burning reputation to attack.

Several of our players are low rep now (due to bugs in the new feud system).

They did not want to jeopardize their training and ability to enter towns.

These Brighthaven players happily went about their day and we missed out on valuable loot smile
Ravenlute
Influence is only spent by the group initiating the feud, isn't it? So would it work out if Brighthaven made an effort to start a feud with you or can a group only be involved in one feud at a time?
Myl - Herald of Stone Bear Clan (Tavernhold)
"You can walk into Tavernhold but a horse will have to carry you out."
Smitty
Correct. Only the attacking company spends influence.

No limitation on who can be feuded just need the influence to pay for it.

Can have as many active feuds going as you can afford.

During pvp windows while in holding hexes. All settlements belonging to the attacking and defending companies are suppose to be rep free taegets to each other (currently bugged ).
Memory-High Priest of Desna
meaningful choices elsie!
Adventure Time with the High Priest of Desna, begins Tuesday 08/18 at 6:00pm EST (10:00 server time) at the Thornkeep Auction house. All new players welcome!

Official titles and Nicknames:
Spherewalker of Indor-Mardil, High Priest of Desna, Dreaden-appointed Forum Troll Extraordinaire, The Southern Speedster, Slinger of Stars, Newbie-Bear, Gutter of Golgothans, King of Kiters, Johnny Ustalavian-Seed, and Peaches.
Elsworth Sugarfoot
you have what you hold bro.
Grim Onyxheart
Here you go all you guys who wanted it to be more exciting

http://youtubedoubler.com/ghni
~Part of the Empire of Xeilias, settlement of Golgotha, company of House Winterfield~
============= "Through Strength of Arms, We bring Peace." ============
—————————————————- www.xeilias.com ————————————————
Zycor
smile
Memory-High Priest of Desna
lol@Zycor missing the entire point of the post.

Folks don't need to be protected from PVP, the just need tougher friends to come swat flies when necessary.
Adventure Time with the High Priest of Desna, begins Tuesday 08/18 at 6:00pm EST (10:00 server time) at the Thornkeep Auction house. All new players welcome!

Official titles and Nicknames:
Spherewalker of Indor-Mardil, High Priest of Desna, Dreaden-appointed Forum Troll Extraordinaire, The Southern Speedster, Slinger of Stars, Newbie-Bear, Gutter of Golgothans, King of Kiters, Johnny Ustalavian-Seed, and Peaches.
Yrme
Elsworth Sugarfoot
Here's a window into how reputation and influence are working:

2 nights ago EoX discovered a group of Brighthaven PvErs doing Ustalavs.

We are in feuds with all the Phaeros companies so we don't have the influence to feud any Brighthaven companies. That would mean burning reputation to attack.

Several of our players are low rep now (due to bugs in the new feud system).

They did not want to jeopardize their training and ability to enter towns.

These Brighthaven players happily went about their day and we missed out on valuable loot smile

I think the big problem is the middle one (highlighted).

I frankly think that the Reputation system is weaker than it should be. However, as we've seen time and again, people take rep hits where they aren't supposed to because of bugs. Until GW can get clean combat systems where Rep losses only occur where they're supposed to… Well, we have to accept weaker Rep penalties.

edit to add: I think a second issue is that the feud system, having morphed to a territorial war system, is terribad for short notice conflicts like this. The feud system should allow for no notice short term conflict like this.
At some point, crowdforging suggestions seem to be like fan fiction. Some good, some bad, some repetitious and predictable. But maybe there are some gems out there.
Decius
So, reputation and influence are combining to focus repeated killings on small segments of the population at a time. Will that have the intended outcome of the reputation and influence mechanics?
 
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