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Bob 05.18.2016 10:10 | |
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These are the Release Notes for Early Enrollment v11.2. This update was deployed to the Test Server on Wednesday, May 11, 2016, and to the Live Server on Wednesday, May 18, 2016. What Is In This Release This release includes one new escalation (Gathering of Legends) and one upgraded escalation variant (The Revenge of Nhur Athemon), both featuring a mix of hero-/legend-level enemies dropping lots of T3 goodies. Some of these higher-level enemies have also been added to new events that run in several of the higher-end escalations. Several improvements have been made to the Auction House (your last week of sales/purchases can be viewed in the History tab, purchase prices are set to those of the specific offer you requested to purchase, and a few UI issues were fixed), and many other highly-requested improvements have been made (the click-through problem when clicking on UI elements was fixed, stacks can now be split when transferring between various windows, Auspicious Critical will only return power on critical hits, and Thornguards stop attacking after their target is killed). Many other smaller fixes were made as well. Full Release Notes Escalations/Events:
Auction House:
UI:
Settlements:
Terrain:
Crafting:
Quests:
Feats:
Campfires:
Logging In:
Trade:
AI: Thornguards stop attacking after their target dies. Deposit All: Invulnerable items (Premium items like Smallholding deeds) remain in Inventory and a chat message states which items were left behind. Testing Achievements: Added GM command to grant achievements. This will make it much easier to test advanced characters on Zog. Achievements can only be granted to a character standing near the GM, so arrangements will still need to be made to meet in-game, but now any achievement can be quickly granted. Company Names: Added GM command to change company names. This is primarily intended to be used to change names that violate the Terms of Service, or to fix typos. Mules: Fixed typo in error message for expired mules. Holdings and Outposts:
Documents: All document fragments drop again. Recipes: Cold Iron Broadhead Arrow Recipes drop as loot. |
Seraph 05.18.2016 10:21 | |
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Great work, Bob, looking forward to getting in game later today!
Seraph
Cleric of Sarenrae Brighthaven |
Maxen 05.18.2016 10:37 | |
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If anyone is missing a copy of the 'Unresearched Scientific Report', I have several…thousand. ![]() |
Bringslite 05.18.2016 10:54 | |
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Killed off the Usties and it was nice to have something pretty much for sure. I didn't farm them as much as others, not even same ballpark, but I found it real tedious. Edit: Oh, that's right. The Usties popped again in our crater hex. Praise Iomedae! The mysterious esc killers can't keep The Righteous down. ;P
Virtute et Armis
-Unknown |
Seraph 05.18.2016 12:32 | |
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Bringslite I'd be careful about advertising that.
Seraph
Cleric of Sarenrae Brighthaven |
Bringslite 05.18.2016 13:08 | |
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SeraphBringslite The foul Ustalav invaders have already been chased off this day, after server up. Unless you mean to be careful about being Righteous. That is good advice. ![]()
Virtute et Armis
-Unknown |
Stilachio Thrax 05.18.2016 13:34 | |
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BringsliteSeraphBringslite Not for us Paladins ![]()
Virtus et Honor
Steward of Ozem's Vigil, Lord Commander of the Argyraspides Iomedais |
Decius 05.18.2016 14:15 | |
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Stilachio ThraxPaladins recognize good advice, they just don't always follow it.BringsliteSeraphBringslite |
Edam 05.18.2016 14:37 | |
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Bringslite The downside is in the past smaller groups/solo players always had a place to go or group to join when the farming still occurred. There are a number of smaller settlements split across time zones that simply cannot take down a large escalation, even more so now expendables have been rebalanced to "use once or twice an hour or less". Keeper's has a small very active population but it is split across all timezones for example and Keeper's has had dark elves for nearly two months and its still at 70% . A quick experiment has revealed the strength drops far faster per kill which will offset things a little. Overall a good patch, but the elimination of expendables (which made solo play viable) and farming (which gave opportunities to join mixed settlement hunting groups) taken in combination is risking shifting the balance in favour of players in the US timezone, and more significantly, in favor of bigger settlments/groups capable of fielding regular parties of 3 or more players. That may be working as intended of course. |
Bringslite 05.18.2016 15:25 | |
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Anyone that wishes can come bunk with us(which does not mean join), use facilities, and therefore add to our own small late night crowd. Or perhaps all nighters(completely perspective talking) should "hang out" around Emerald Lodge. That is a pretty central location.
Virtute et Armis
-Unknown |