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|kyntaro 09.15.2014 09:04|
…about my first hours in game. What I don't like
I listing here some concept that i've found wrong, compared with other productions like World of Warcraft and EVE. Hope to share some community thought.
- bug on map does afflict minimap too? If no minimap is nearly unreadable. Adding a tag with name of the currrent location could be useful too
- music fade too fast. There aren't enough ambient effect in town (like hammer on anvil) or while walking in forest
- name location could appear via OSD too, both for town and some environment location (blood lake, emerald hill, …
- a screenshot directory would be appreciated
- a chat message when we receive an object would be great
- tutorial is too simple and some text must be improved. Tutorial that send us to Woodshop start with:"when u open a woodshop remember to select…" - woo woo woo wait, what? Woodshop? Why u don't tell me first where Woodshop is, what is it and how facilities work! And remember to right-click the door!
- facilities doors could be highlighted when mouseovering, with different brightness and an interactive cursor too. Same for banner, with modified contrast (are unreadable) and tooltip that pop on mouseover if i select it from afar
- npc town seems abandoned, some patrol and walking npc should be fine
- some more quests that introduce us the way to get points around the world could be good for beginner players
- when a job is completed, a flashing icon could appear on minimap
- when i target an enemy, i don't see his hitpoint value (no good)
- one thing i really miss is a panel that link every skill/professions like the one in EVE (very important IMO)
- don't know if it will be deployed with markets, but a window panel that list all item in game with info related should be nearly…required
Well, just some memos taken in few days…hope could be helpful
|Being 09.15.2014 09:27|
Observations and impressions are valuable to anyone desiring improved understanding. Thank you for taking the time and trouble to provide your point of view.
Lo, the mighty Oak. Just a little nut who stood his ground!