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Scrimmage:Tools and/or Better Methods than Sieges to Resolve Conflict

Duffy Swiftshadow
Bringslite of Staalgard
The more that I think about this, the more that I can't shake the feeling that Reward for PVP needs to be addressed before any of this. Yes there is reward for attacking haulers and gatherers if you can catch them at the right time. There is pretty much NO reward on offer for winning against a RPK attack, except the reward of not losing your own stuff and sweet victory hormones.

Raiding will hopefully be a good answer for some gang sized Risk/Reward. I wish that the GW team had the time to look into our gear dropping in some semi random way. I think that will be an important missing aspect for OE if there isn't a good, well developed, PVP reward system.

Edit: Reward for Duffy's "vendetta" idea could be covered by a debuff, but a general system of gear loss would overall be better(IMO) because it could cover more cases and risk/reward scenarios.

We discussed it a bit last night, the dropping 'threaded' gear if you pull off the assassination/vendetta was popular as it was a specific action in a limited time frame for an influence cost with pretty tangible results. Other ideas were instead of a debuff you get a perk of some sort, a bit more outlandish perk was the person you managed to hunt and kill shows up on your map for a few days so you can keep an eye on them. I think that's maybe a bit too much to handle easily, and maybe not appropriate.

Based on the blacklisting command stuff they are doing something like the idea of placing a hit (paying some influence to do so), flagging a player as 'red', and dropping their equipped gear if you kill them once sounds plausible with the small team. But obviously I could be wrong.

One other thing, any sort of mechanic like this can't make it too obvious someone is coming for you otherwise you can negate the risk pretty easily.

That said finding people is still a huge problem in general.

Edit: I would discourage rewarding truly Random Kills too much more than we do today. I think the idea of reinforcing that the rewards come from using the systems that have costs and requirements to really affect each other is important.
Flari-Merchant
Duffy
I would discourage rewarding truly Random Kills too much more than we do today. I think the idea of reinforcing that the rewards come from using the systems that have costs and requirements to really affect each other is important

Agree on that. Not thinking before posting, as usual.
I'll bet that there aren't even any GM tools to locate specific players in-game. Seems like Bob and Cole got left with very few as priority wasn't on that, back then. smile
If by some miracle there is such a tool, half their work would already be done.

Duffy
That said finding people is still a huge problem in general.

At this point just something as simple as being able to tell if someone is in a certain hex would by helpful. Sure there should maybe be a specific type of small holding or mini crafted holding(scout's camp) for it.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
You are a Troll
When you are in a Party you can see your party members anywhere on the map; maybe something can be built on this?

Dropping threaded gear (maybe everything except armor?) would stimulate the economy too.
Nihimon
GMs have a command they can use to teleport to any player.
Nihimon murmurs in sheer ecstasy as the magic courses through his veins
Flari-Merchant
I'll bet Bob and Cole could salvage something out of those things. Now they just need to prioritize what I want

smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Demiurge
I favour a command that lets you disintegrate anyone detected in one of your hexes with a big green laser ray that emanates from the keep of your settlement.
Drizzle
Demiurge
I favour a command that lets you disintegrate anyone detected in one of your hexes with a big green laser ray that emanates from the keep of your settlement.
lol …

I interpret this thread as saying:

" we fronted up the cash to buy out multiple settlements and claimed most of the map but only have a handful of active players these days and cannot control it all so please change the mechanics so our one active combat toon can run about and kill everyone"
Flari-Merchant
@ Demiurge & Drizzle

Very nice to see names posting here that I don't recognize. Names that I don't/can't place to characters I know. It suggests that the game might be more active than I had thought. I hope that you are both playing rather than just spitting venom at "Huge Imperialist Ogre Land Hogs" <– with, truth be told, hardly any soldiers to actually defend their land claims and forum bluster. smile

P.S. Yes I'll take two of those lasers please…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Drizzle
Bringslite of Staalgard
@ Demiurge & Drizzle

Very nice to see names posting here that I don't recognize. Names that I don't/can't place to characters I know. It suggests that the game might be more active than I had thought. I hope that you are both playing rather than just spitting venom at "Huge Imperialist Ogre Land Hogs" <– with, truth be told, hardly any soldiers to actually defend their land claims and forum bluster. smile

P.S. Yes I'll take two of those lasers please…

No idea who demiurge is.

My main is at Sigil which is active in a laid back gathering sort of way. We did put up a few more guard posts and wells a week or so back. But its a quiet neck of the woods.
Flari-Merchant
Drizzle
Bringslite of Staalgard
@ Demiurge & Drizzle

Very nice to see names posting here that I don't recognize. Names that I don't/can't place to characters I know. It suggests that the game might be more active than I had thought. I hope that you are both playing rather than just spitting venom at "Huge Imperialist Ogre Land Hogs" <– with, truth be told, hardly any soldiers to actually defend their land claims and forum bluster. smile

P.S. Yes I'll take two of those lasers please…

No idea who demiurge is.

My main is at Sigil which is active in a laid back gathering sort of way. We did put up a few more guard posts and wells a week or so back. But its a quiet neck of the woods.

May I consider this as a friendly exchange and say that it is nice to meet you?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
 
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