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Working on Account Pages

Bob
We need to do some work on the Account Pages, so now's a good time for us to consider other fixes that would be easiest to do while we're already mucking around in there. If any of you have run into things that have bothered you on those pages, particularly things you found unintuitive or difficult to work with, post here or send email to customer.support@goblinworks.com so we can discuss the issues and look into solutions.
Azure_Zero
definitely not user friendly in parts
Demiurge
A 3 month shop options for subs will be handy.

Speaking of the shop, what on earth do the various adventurer's cottage do ? Do you get a random buff when you buy it that is different for every cottage or do we just not know what the buffs are before we buy?
Azure_Zero
Oh that is Right the Store page NEEDS a Major fixing.
Subs are somewhat fine on the page as is, but the Rest, Oh no it needs fixing for new and experienced users.
You should be able to click the item and go to it's page so the user can learn what it is,
not put it in the cart with no idea of what it is.
Bringslite
Azure_Zero
Oh that is Right the Store page NEEDS a Major fixing.
Subs are somewhat fine on the page as is, but the Rest, Oh no it needs fixing for new and experienced users.
You should be able to click the item and go to it's page so the user can learn what it is,
not put it in the cart with no idea of what it is.
This.
Virtute et Armis
-Unknown
Bob
The store definitely needs some work, but sadly that's a little sideways and off to the right of where we're focused. The work we need to do is just on the Account Page you go to when you click My Account. That may extend to some of the sub-pages you link to from there.
Bob
Demiurge
Speaking of the shop, what on earth do the various adventurer's cottage do ? Do you get a random buff when you buy it that is different for every cottage or do we just not know what the buffs are before we buy?

Here are the specific buffs for each cottage:

  • Cleric's Cottage (Divinely Inspired): History +30, Planes +30, Divine Attack Bonus +5, Negative Resistance +5, Holy Resistance +5, Psychic Resistance +5, Speed +5%
  • Wizard's Cottage (Arcanely Inspired): Arcana +30, Planes +30, Arcane Attack Bonus +5, Fire Resistance +5, Cold Resistance +5, Electric Resistance +5, Speed +5%
  • Fighter's Cottage (Martially Inspired): Dungeoneering +30, Geography +30, Heavy Melee Attack Bonus +5, Ranged Attack Bonus +5, Physical Resistance +5, Psychic Resistance +5, Force Resistance +5, Speed +5%
  • Rogue's Cottage (Roguishly Inspired): Local +30, Nature +30, Light Melee Attack Bonus +5, Ranged Attack Bonus +5, Physical Resistance +5, Acid Resistance +5, Sonic Resistance +5, Speed +5%
  • Miner's Cottage (Minerally Inspired): Miner +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Forester's Cottage (Botanically Inspired): Forester +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Dowser's Cottage (Essentially Inspired): Dowser +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Scavenger's Cottage (Scavengingly Inspired): Scavenger +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10

Bringslite
In that case, I haven't really noticed anything along those lines that I find annoying. All seems adequate to me.
Virtute et Armis
-Unknown
Edam
Bob
Demiurge
Speaking of the shop, what on earth do the various adventurer's cottage do ? Do you get a random buff when you buy it that is different for every cottage or do we just not know what the buffs are before we buy?

Here are the specific buffs for each cottage:

  • Cleric's Cottage (Divinely Inspired): History +30, Planes +30, Divine Attack Bonus +5, Negative Resistance +5, Holy Resistance +5, Psychic Resistance +5, Speed +5%
  • Wizard's Cottage (Arcanely Inspired): Arcana +30, Planes +30, Arcane Attack Bonus +5, Fire Resistance +5, Cold Resistance +5, Electric Resistance +5, Speed +5%
  • Fighter's Cottage (Martially Inspired): Dungeoneering +30, Geography +30, Heavy Melee Attack Bonus +5, Ranged Attack Bonus +5, Physical Resistance +5, Psychic Resistance +5, Force Resistance +5, Speed +5%
  • Rogue's Cottage (Roguishly Inspired): Local +30, Nature +30, Light Melee Attack Bonus +5, Ranged Attack Bonus +5, Physical Resistance +5, Acid Resistance +5, Sonic Resistance +5, Speed +5%
  • Miner's Cottage (Minerally Inspired): Miner +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Forester's Cottage (Botanically Inspired): Forester +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Dowser's Cottage (Essentially Inspired): Dowser +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
  • Scavenger's Cottage (Scavengingly Inspired): Scavenger +15, Base Attack Bonus +3, Base Defense Bonus +3, Speed +5%, Encumbrance +10
Stuck this in a spreadsheet:

https://docs.google.com/spreadsheets/d/1CdTztQFNrhrvYf6ks8Zsd4zirlq-Ez5XWEUm83kGdLM/edit?usp=sharing
 
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