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OE 1.0 Preliminary Release Notes

Bob
These are the Preliminary Release Notes for Open Enrollment v1.0. We deployed a Final Candidate for OE 1.0 to the Test Server on Wednesday, December 11. We plan to deploy OE 1.0 to Live during Daily Maintenance on Monday, December 16, assuming it performs well during final testing.

What Is In This Release

This release focuses on switching from our original account-based subscription model to a new character-based subscription model, allowing players to decide exactly which characters on their account are active and which are in Free Trial Mode. With that switch, we will be lowering the base price for a month of game time to $5 and crediting accounts on a roughly 3-1 basis for remaining and current months that were previously purchased at full price. A new Spellcrafter Structure was also added. Multiple other improvements were also made to various systems in order to keep steadily improving the overall player experience.

Full Release Notes

Character Subscriptions:
  • Characters can be activated individually, or as twins, from the Character Selection Screen.
  • The base price for game time is now $5 or 550 Azoth.
  • Multiple characters from the same account can be logged in simultaneously.
  • After a character is created on the Character Creation Screen, players are returned to the Character Selection Screen, where the new character can be activated and can select premium items to bring into the game.
  • Active characters can be managed from the Character Selection Screen. The primary option is to decide whether or not that character will Reactivate Automatically, meaning that it will attempt to use or purchase a game month credit when it’s current month of activity runs out.
  • Character deletion/undeletion is now handled by first hitting the “Delete…” button, then changing the deletion settings for each character, and finally hitting Done.
  • With the switch to Open Enrollment, Platinum accounts will no longer be comped, but will receive 6 months of extra game time to smooth the transition.

Spellcrafter Structure:
  • Settlements can now place Spellcrafter Structures, and any recipes or items needed to craft them are now available.
  • There is currently a bug with the trainers at this structure where they are stuck at trainer level 9. This will be fixed in the next update, which will ship before the holidays to support the holiday event.

Miscellaneous:
  • Aeon Stones now drop more frequently during lower-level escalations, though they’re still very rare. The distribution curve was also flattened a bit between lower-level and higher-level escalations.
  • Help text for Companies, Feuds, Influence and the Vault Window were updated and edited.
  • Roguishly Inspired now provide a Survival bonus instead of a Nature bonus.
  • Chill Touch once again causes Drained 100%.
  • The Goblinworks logo and Early Enrollment text were removed.
  • The Hand of Ranalc event during Broken Men gives proper Breaker achievement credit.
Bob
Assuming we do deploy 1.0 on Monday, Daily Maintenance will probably take more like 2-3 hours that day while we convert all the accounts over to the new subscription model.
Azure_Zero
Looks good sans the Chill Touch buff

Did find a minor typo in the Spellcrafter Structure section
Settlements can no place Spellcrafter Structures, …
guessing you mean
Settlements can now place Spellcrafter Structures, …
You are a Troll
Yeah….seems fairly silly to change something like this (and only this) for moving to OE, but hey, the Inner Circle likes their Chill Touch Mage Cheese despite whatever their PR smokescreen people might post here and the game must bend to their will. This is the way.
NightmareSr
Bob, in your previous New Subscription Model post you mentioned the 3 to 1 conversion for current active accounts but also mentioned adding 2 months credit also. Here the extra 2 credits is not mentioned. Is that not happening with the change or was it just missed in the release notes above?
From other post:
"For accounts with existing credits, we’ll be tripling those credits to reflect the price change and adding two extra credits to any Active account."
- Wandering gatherer (NightmareSr#2669 on discord)
Bob
NightmareSr
Bob, in your previous New Subscription Model post you mentioned the 3 to 1 conversion for current active accounts but also mentioned adding 2 months credit also. Here the extra 2 credits is not mentioned. Is that not happening with the change or was it just missed in the release notes above?
From other post:
"For accounts with existing credits, we’ll be tripling those credits to reflect the price change and adding two extra credits to any Active account."

I'll try to tighten up the phrasing, but I meant to cover that by saying we'd be converting "remaining and current months that were previously purchased at full price." "Remaining" months are the actual credits you still have, which get converted 3 to 1. "Current" is your current active game month, which essentially gets converted 3 to 1, but 1 is already in use so you get 2 credits back. And the "previously purchased at full price" bit was added because recent Humble Bundle purchases were for Open Enrollment credits, so they don't get converted.
Bob
Azure_Zero
Did find a minor typo in the Spellcrafter Structure section
Settlements can no place Spellcrafter Structures, …
guessing you mean
Settlements can now place Spellcrafter Structures, …

Thanks for pointing that out, it is no fixed… dangit… now fixed in the original post.
Azure_Zero
Currently awaiting the new patch…
and Goblinworks account management webpage…
Bob
We're going to be starting the update process to OE 1.0 shortly. Daily Maintenance will take longer than usual as a result, possibly 2-3 hours. Because the account conversion process takes a long time to get through all of the accounts, we're only going to convert the active accounts first, then make the new build available so everyone can start playing. We'll then start converting all the Free Trial Mode accounts in the background, which could take 8 or more hours to complete. In the meantime, it will still be possible to play on unconverted accounts, you just won't be able to activate your characters until the conversion process gets to your account, and you wouldn't see any added game month credits yet.
Father Bronin
Thanks Bob. Been waiting on this for a while.

FB
 
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