Cookies Disclaimer

I agree Our site saves small pieces of text information (cookies) on your device in order to authenticate logins, deliver better content and provide statistical analysis. You can adjust your browser settings to prevent our site from using cookies, but doing so will prevent some aspects of the site from functioning properly.

Pathfinder Online will be ending operations on November 28, 2021. For more details please visit our FAQ.

All posts created by Azure_Zero

Azure_Zero
Yeah and one reason no one defends holdings is because there is way too many hexes, if a crap ton can be taken in a week or two, then a settlement that is down to it's last 10 hexes would need to be defend them or lose there home.

Remember this is a territory control game, where the rule is; you have, what you hold.
If a settlement doesn't bother defending, then they can loose their settlement in these last few months.

As for being sneaky, I don't think that is true, far from it, it just that they didn't pay attention to the PVP window at all, or just decided to ignore it since they have a crap ton of hexes.
Azure_Zero
To answer or clear up points

Point 1:
Due to Hex protection and the 3 days a week window, it'd take months to reach a core 6 of a settlement, hence if the windows are open for more days of the week and for longer, it would shorten the time and now mean if one is not watching or defending at all they could lose a settlement or two or even more in less then a month.

point 2:
if it's hard coded then not much can be done.

Points 3+4:
I'm talking about the points for the final event

point 5:
The reason for dropping siege equipment is cost; influence (tear-down, and rebuilding a few times), time (again tear-down and rebuild phases), bulk (the engines are expensive as hell for the final go)
Azure_Zero
If you looking to PVP or settlement claims/changes, you might want to fix some PVP issues to pick up the pace.
Link
Azure_Zero
I know a number of games have been mentioned;
New World
Crow-fall
Black Desert Online
PSO2: New Genesis this is actually 2 games; Base PSO2 and PSO2:NGS.
Azure_Zero
This game was made with territorial warfare in mind from the Days of Ryan Dancy, so My suggestions give it's original purpose a boost.
Azure_Zero
Paddy Fitzpatrick
Guys…i think the intent was just to get some fights and one last hurrah of action. We can debate how it could be done but I don't think we need to get hostile with one another out of game over this.

Correct, Paddy
Azure_Zero
Edam
Azure_Zero
Since the Game is shutting down, and we have a lot of deadwood in caretaker mode

I vote that;
the PVP window be Changed to 4 TIMES it's length.
DI gradual degradation is removed and each week it is calculated with what can generate DI
Stealing a Hex from an Opposing Settlement steals their points as Well.
Taking a Settlement will transfer ALL points to the Victor.

Furthermore any settlement surrounded by ONE company can be seiged WITHOUT the need of Siege-engines.
Any settlement in capture mode can NOT be contested by a leader outside the game, it is ALL in game.
So, the equivalent of the kid that waits till everyone else goes home then stands on the middle of the baseball pitch and proclaims he is the best player in the ball park ?

Not sure I see any real kudos or in fact any point at all in vacuuming up abandoned settlements but if that is your thing go for it.

Actually it is more like two people suing each other, but one doesn't show in court,
as currently it is like two people sueing each other, only one shows up in court, and loses because the one that didn't show complained to the judge in a e-mail and wins.

A law of the River Kingdom is you have what you hold, you don't defend it in game, you lose it in game.
Azure_Zero
Since the Game is shutting down, and we have a lot of deadwood in caretaker mode

I vote that;
the PVP window be Changed to 4 TIMES it's length.
DI gradual degradation is removed and each week it is calculated with what can generate DI
Stealing a Hex from an Opposing Settlement steals their points as Well.
Taking a Settlement will transfer ALL points to the Victor.

Furthermore any settlement surrounded by ONE company can be seiged WITHOUT the need of Siege-engines.
Any settlement in capture mode can NOT be contested by a leader outside the game, it is ALL in game.
Azure_Zero
Thanks for the Hard work Cole
Azure_Zero
Focus is using the Divine attack
Wands and Staffs use the Arcane attack
So that leaves Bows and Alchemist tools as Ranged as far as I can tell.