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All posts created by Azure_Zero

Azure_Zero
I think it is a combo of both, yes it'll be easier to take a settlement (especially abandoned ones), but to keep it will be a Big chore to do.
And given How much folks hate to do chores in game along with the cost of building and upgrading a settlement I think those currently in a settlement might just stick with doing the minor chores of helping out then take on the chores of keeping, maintaining, and building up a settlement.

So Groups with more then one settlement might lose a few of them, due to the rules.

I currently run two of them and I don't mind doing the boring chores of running them (though I might be screaming a bit later when the upkeep cost go really high)..
The only thing I want from those in my settlements is that as that they pitch in some influence, some coin for Upkeep (mainly from tax), and some stuff to help upgrade the buildings from time to time, Obey the nation's few rules, and nothing more.
Azure_Zero
Harad Navar
In the Unofficial PFO Atlas, go to Useful Locations in Game and turn off everything but Achievement to see them more clearly. I know that the Atlas has not been updated in a while, but I am going to every hex to revise the player structures and settlement buildings (close to 2/3 done). But after 2 or so hours I hit the Wall of Numbness.

If you've gone through Talonguard and Corbenik already, I should tell you they've had some upgrades, mostly Talonguard, Corbenik only had one.
Azure_Zero
Yeah, settlement achievements are no longer available to get since the settlement change around EE 10.0 I believe.
Azure_Zero
Welcome to PFO.
Azure_Zero
What is Common and What is Uncommon?
Which ones do we get automatically and which do we have to hunt?
Azure_Zero
Bringslite
Azure_Zero
BlackMoria
….

Who am I kidding. That is not going to happen and I most likely am a terrible PvPer anyhow. But I can dream of what sort of prizes is in a Xyzzy pinata. smile

Should we Crowd Forge the creation of a Xyzzy pinata that drops as a reward for PVP, and it gives something random?
Yes! Ah, well that is if ole Xyzzy wouldn't mind getting a seat (all immortal like) in the game's lore. smile

I hope Xyzzy agrees to the name or we could just call it the bandit's Prize.
It would make PVP more rewarding.
Azure_Zero
BlackMoria
….

Who am I kidding. That is not going to happen and I most likely am a terrible PvPer anyhow. But I can dream of what sort of prizes is in a Xyzzy pinata. smile

Should we Crowd Forge the creation of a Xyzzy pinata that drops as a reward for PVP, and it gives something random?
Azure_Zero
+1 to this idea
Azure_Zero
Bringslite


What say you all?

Been watching too much Battlestar Galactica I take it…
Azure_Zero
You are a Troll
The problem, right now, with coin sinks is that they will unfairly hurt some while leaving the multi, multi platinum people able to pay for anything or everything without blinking an eye. Its kinda like the hundreds of thousands of bulk most continuously functioning settlement have accumulated over the past two years while outpost level could be above holding level. The immense amount of coin and bulk some have stashed away is a real balance problem that needs to be thought about and talked about.

My Idea in the OP adds a; coin sink, Bulk goods risk, and adds more rewarding and meaningful PVP.
That and the bandit/raiders(s) better pay well or he'll tip their hand to their target.