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All posts created by Azure_Zero

Azure_Zero
We could use more Pathfinder deities since the current planned 9 force certain domains to alignment corners that might not ever get played.

Example, I'd want Kurgress in the game so the Strength domain would be open to the Heavy Weapon clerics, not just the Chaotic Evil corner and Pure Chaotic side of alignments.
Azure_Zero
super sweet
Azure_Zero
Bringslite
Bob
Multiple queues is a pretty substantial undertaking, and I don't think we'll be touching anything while implementing enchanting where we may as well do some work on multiple queues at the same time. As such, it probably falls more in the "what comes after Enchanting" category that we're working on, so we'll think about while we're having those discussions, and you can certainly bring it back up when we open that discussion up for feedback.

Using tokens in enchanting recipes is definitely possible, but I do ultimately prefer to make them easier to use so that they can fulfill their original design goals. On the other hand, it's possible that an alternative use wouldn't undermine those goals. I'll have to think about that a bit.
This please! They drop so much faster than they can be used that they are little more than a nuisance as they are.

Agreed, every settlement has crap tons of the tokens and no one is using them.
Tokens need a use in the game other then taking up space in the vaults and loot tables.
Azure_Zero
Bringslite
What if crafting queues were 1 per building rather than one per character?

While I like the Idea, it'll lead to problems if not done right,
it should be limited and be a feature that should be bought with XP and be expensive to buy for EACH craft/refine or just to allow for Dual queueing.
Azure_Zero
I think Paddy is Nailing it on the head here.
Azure_Zero
I think your right Paddy the game needs a new payment model,
I think Guild wars did it right, I bought the game and then played with no extra payments other then for cosmetics, character slots and expansions.

Since I can't remember exactly how they got paid, I can't explain it.
Azure_Zero
Hey Cal

Talonguard and Corbenik are part of the Keepers of the High Covenant, a neutral nation to all (unless attacked via feud etc).
Keepers of the High Covenant are not part of Kalpathas, and only have a defense treaty with them for monster and player raids and or feuds.

I did declare that ANY settlement that blacklists a Keepers of the High Covenant settlement will in turn be blacklisted, and well the Commonwealth Blacklisted them the second they broke off into a new nation and I followed through with my Covenant to blacklist them in turn.
Azure_Zero
Maxen
Thank you Bob for providing that research. Received and understood. But one more question. If I want to be a hammer wielding cleric of Sarenrae, will I eventually have access to the sanctified keyword, or should I just continue training the mundane hammer attack feats?

Channel Smite and Channel Force are multi-weapon attacks that have the sanctified keyword.
Azure_Zero
It made sense at the time, because the game was Suppose to be Kickstarter Backer's only at the time and they'd have everything in place before any New players would join the game.
And that did not turn out as planned, now it requires the Old players to inform the new players about what is coming that may stop or kill their character plans and builds

Now I think it was Ryan who informed the player base at the time about it either in a; Blog post, forum post, or a very old voiced Keepside chat like event.

That and it pretty much only really effected clerics, Wizard might of had a few features alignment tied, but Fighters and rogues have no problems.
Azure_Zero
Bringslite
Maxen
Bob,

Can you shed some light on how future sanctified attacks will be introduced? For example, one-handed blunt weapon sanctified attacks only exist for 'light mace' right now (event though you can use a light hammer as well), but I assume will only be available to followers of Asmodeus when deities are introduced.

I hesitate leveling up in those sanctified attacks if they are not going to be available to a cleric of Sarenrae. When you introduce future attacks tied to deities, will you allow the equivalent level to be applied to the appropriate equivalent attack feat? Thanks.
Maxen
This is a question I have had for some time.
This: "Deities

•Allow selection of deities to follow and restrict feat usage based on that selection.
•Align Temples and Cathedrals to appropriate deities."

Specifically how this will affect choices of previous feat selection and development. Will alternatives be added that equal these choices made in the past? Will that exp just be marked down as waste?

If I recall what was SAID by the Devs, it was along the lines of;
If you take it and you NO longer qualify when Deities and alignment systems get turned on to use it i.e Channel Negative/Positive, Domains etc. You loss access to it and get NO replacements, XP refunds etc, as you took it KNOWING that what you planned was invalid to begin with given the incomplete systems.