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All posts created by Azure_Zero

Azure_Zero
That API will likely be available after OE, which is a good bit away….
Azure_Zero
It should be LIVE this Friday,
Unless we are notified that it has been pushed back.
Azure_Zero
The best way I can think of at the moment is a separate console only patcher, with a console based menu for; accepting eula, verifying game cache, patching game, and running the game.

I can make that menu in under 10 minutes in C++, though the functions of each item, I could not do in that 10 minutes.
Azure_Zero
@ Mark Kalmes,
Can you give the console command as an example of running it from Play on Linux, with and without the -eula Accept.
Azure_Zero
The paizo database might of underwent maintenance.
Azure_Zero
Blackfeather has been purchased.

I think all these maps should also state if a settlement is now super dead (no company), or dead(one company, unknown activity).

The Atlas and Duffy's map need some updating.

Azure_Zero
I'll be doing Tests on this and updating the Guide when I get a moment.
Azure_Zero
Midnight
It would be very rude to login to an active feud, and sooner or later someone will.

The login screen needs a warning if your character is involved in an active feud.

That is a very good idea,

Though it should reference the character(s) that are in the Feud.
Azure_Zero
Now a question to ask is;
Should there be faction elements at not only the character level, but also at the company and settlement level?
Azure_Zero
They should have it that after the character has finished loading it sends the settlement company data, as company data hardly changes. We do like to review it at times, and if you want to reduce overhead and still give the data just send it once, or hourly.