Cookies Disclaimer

I agree Our site saves small pieces of text information (cookies) on your device in order to authenticate logins, deliver better content and provide statistical analysis. You can adjust your browser settings to prevent our site from using cookies, but doing so will prevent some aspects of the site from functioning properly.

All posts created by Azure_Zero

Azure_Zero
Why not make a few groups and make it a minor contest (and everyone has to be syncronized on a start).

Like which group;
cleans out the Badlands hex the Quickest.
cleans out the Most Escalation Hexes.
has the Best Player to cleared Hex ratio.

Now we could setup a few rules to make it a fair contest, but it would require everyone to agree to them.
Azure_Zero
Ryan Dancey
The types of achievements stack. So if you have Arcane 3, you have 6 Arcane Points.

Yes, it needs to be displayed somewhere on the character sheet.

Agreed, Very much so.
Azure_Zero
Seems folks are dumping a number of items for a Copper,

BUT, you can not BUY an item where quantity:X>1 for 1 Copper
So code fix in the AH sell menu would be;
if(Quantity < Price (in copper, both Init and Min price))
{Allow posting Item}
else
{Force Correct/Deny post item}
Azure_Zero
Why not target a Badlands Hex like the one between TalonGuard and TavernHold
Azure_Zero
Chance Wyvernspur
Azure_Zero
Here's something the devs could do to make it better for gather/crafters and gather/craft/combat types
Is allow local crafting buildings in a Settlement access to the Local Bank/vault.

So we don't have to keep loading and unloading our materials from the Bank to craft something or go out gathering materials

That seems reasonable to me.

I'm glad someone likes the idea
Azure_Zero
Let's revive Adventure Time with Bonny until EE starts to keep player interest high.

As I don't want this game to die of lost interest before it goes out the Door.
Azure_Zero
Now I like gathering when Stealthed, since HARDLY ANYONE is around to deal with the escalations at this point in time.

If it is to be a feat it should be a expensive and passive feat, Further More to get good Stealth you NEED subterfuge achievements, which do take a good while to rack up for some folks.
Azure_Zero
Here's something the devs could do to make it better for gather/crafters and gather/craft/combat types
Is allow local crafting buildings in a Settlement access to the Local Bank/vault.

So we don't have to keep loading and unloading our materials from the Bank to craft something or go out gathering materials
Azure_Zero
I hope it fixes the teleporting issue, as that is REALLY annoying.
Azure_Zero
I voted it up,as it does make sense and adds to the current system.