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Azure_Zero 01.02.2015 15:52 | |
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Talonguard is at the start going to be a crafting settlement, then moving towards wizard/fighter settlement. |
Azure_Zero 01.02.2015 09:58 | |
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true, GW does not want to call this a beta. but we are in the development stage of the game (2 year out of the 5 year development). So expect some bugs and systems being in their early stages, or not there until they are done. |
Azure_Zero 01.02.2015 09:21 | |
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AtomX If this is a BETA, you should expect some bugs, they are working so this is not true. Right now they are likely using a TEMPORARY system or ALPHA version of DT system currently for DT. |
Azure_Zero 01.02.2015 09:12 | |
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Some of the stuff is out of date, or has a broken link. |
Azure_Zero 01.01.2015 20:42 | |
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For the Auction house When will you turn are the 0-entry filter so we don't have to go through every entry in the AH to see if it is there. Now from what I've heard, DT's will have a shared bank in each settlement, is it true, and if so approxinmately when will it be turned on. Also when does GW plan to make it so that crafter/gather's don't have to be worried about being weighed down in the field by refined/finsihed items popping into their inventory when it's finished. |
Azure_Zero 01.01.2015 20:34 | |
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That has been on the fix list for GW for a while. If you are crafting and have to leave town, Run a clock, and time it so you get back before it finsihes, or stay in town until it finishes crafting. |
Azure_Zero 01.01.2015 20:24 | |
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A good sword or holy spell does wonders in killing undead. |
Azure_Zero 12.31.2014 17:41 | |
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These are the early versions of the models, and they will be upgraded later. And I agree they should allow for avatar edits when they update the models. |
Azure_Zero 12.31.2014 14:38 | |
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I got the same, the second character did not get the Back dated XP |
Azure_Zero 12.30.2014 20:42 | |
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That is a fair point |