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Azure_Zero 11.22.2014 09:46 | |
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Feldrol I think you mean Hiding the listings that don't have anything. And yes that so needs to go in as it is very frustrating trying to find out if they have it or not. |
Azure_Zero 11.21.2014 08:22 | |
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Everyone was Warned encumbrance was coming, and should always off logged off near a bank or dumped next to everything in their bank before going anywhere. The bars at the bottom on the Inventory Menu is your Encumbrance. DO NOT fill the top bar as it'll slow you down / stop you standing, the bottom bar is where you should stay. The encumbrance of an item is representing the item's weight and bulkiness. Even dumping OVER 70% my stuff (even a good piece of stuff I wanted keep on me), I could not move. But I did log off next to the Bank so it was less of problem |
Azure_Zero 11.21.2014 08:17 | |
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The bars at the bottom on the Inventory Menu is your Encumbrance. DO NOT fill the top bar as it'll slow you down / stop you standing, the bottom bar is where you should stay. Everyone was Warned encumbrance was coming, and should always off logged off near a bank or dumped next to everything in their bank before going anywhere. The encumbrance of an item is representing the item's weight and bulkiness. |
Azure_Zero 11.20.2014 14:27 | |
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Went mining, and some Mineral Nodes did not show what they had and I got?, there was no Console message to check. |
Azure_Zero 11.20.2014 14:25 | |
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As of Update 12.1 the Bank's Crafting tab does not seem to work. |
Azure_Zero 11.20.2014 08:33 | |
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Caldeathe Baequiannia I agree with the idea, and it would help in testing it, heck you could even test the other packs as well. |
Azure_Zero 11.19.2014 16:37 | |
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Part of the UV map is broken, given that I did some 3D modeling and texturing and this is what it looks like. Drivers are upto date, and this did NOT happen on an earlier i.e. Version 9 of the alpha. |
Azure_Zero 11.19.2014 12:09 | |
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So I'm not the only one with this Broken texture problem |
Azure_Zero 11.18.2014 15:46 | |
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For me the only graphic glitch is most clothes my character wears, has a corrupted Texture Map after a minute. |
Azure_Zero 11.18.2014 14:17 | |
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And something the devs should do to make it better for almost everyone. Is allow local crafting buildings in a Settlement access to the Local Bank/vault. So we don't have to keep loading and unloading our materials/salvage from the Bank to craft something or go out gathering materials. |