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All posts created by Bob

Bob
I'm online now, so join in if you need achievements.

Looks like I can also provide experience points for those of you starting out new characters, so let me know if any of you need that as well. We do need to meet up in-game for the command to work.
Bob
Feldrol
How much time will it take to have the new buildings working ?

Your character is busy for one minute placing the kit, then it takes one hour for the building to finish construction. As soon as it's finished you can start using it (assuming your settlement isn't shut down for failure to pay upkeep).

Feldrol
Do you need some craft to transform a kit into a building ? (at one point stonemason was supposed to do that, but after disapeared to become included in engineer).

Nope, the only thing that matters is that you're a leader of the settlement's founding company, at least for now.

Feldrol
Will training lvl be the same for the whole settlement or will we decide building by building ?

For now, training levels and facility ratings will be set for the settlement as a whole. When we add the ability to upgrade individual buildings, then training level will be based on each building's upgrade level (and the payment of upkeep).


Bob
Caldeathe Baequiannia
The irregulars have applied to goblinville settlement if someone can turn them useful.

You're all set.
Bob
Caldeathe Baequiannia
Is anyone able to test deployment of smallholdings and basecamps along with the crafted structures?

I added a bunch of smallholdings and base camps to the Settlement vault in Goblinville. Happy to add some elsewhere if anyone wants to check them out. I can also add some holdings or outposts, and mess with company influence numbers, if necessary.

Basically, if there's something you want to test out and you're blocked, let me know and I'll see if there's a way to unblock you.
Bob
I'll be online tomorrow at noon PST. At that time, I can teleport up to 5 players to me, we can party up, and then I can kill an endless stream of mobs while everyone's in range so that you'll get a bunch of kill credits. You should also get a bunch of loot, probably too much to carry. I can teleport everyone back to your banks afterward so you can deposit everything. Hopefully this will get some of you the ability to train up to higher levels so you can fight some tougher monsters, perhaps even some Dark Elves.

Keep an eye on general chat around noon PST to join in.
Bob
EDITED: Customer support is back online and I'm working my way through the backlog. Please resume sending your support requests to customer.support@goblinworks.com.
Bob
I'm online now. If you'd like to get some kills, just post in general and I'll teleport you to me.

EDIT: Okay, that's it for today. I'll be available again tomorrow at noon PST. Or if you really need some achievement points and these times just don't work for you, send me an email at bob@goblinworks.com and we'll try to arrange something.
Bob
Ravenlute
Will they all be fortress towns or will we be upgrading from hill forts?

For now, all the towns use the same layout, and the only thing you can do is decide which buildings to construct and where. Everything else about the town is part of the layout. The next thing we'd add for settlements would likely be the ability to upgrade those buildings directly, instead of just setting the overall settlement level. We've also got multiple layouts planned, so someday we'd add those, but I'm not sure how much choice we'll give settlements on which layout they get. We do want those to be spread out throughout the world, and we don't want to be changing the topography whenever settlements change hands. We can worry about that when we start making plans to implement them.

Beyond that, we do want to allow for walls and gates, but that's probably further down the road.
Bob
Bringslite
First Question: Is there any way to plan out the facing of the buildings?

The facings are all set in the layout. If some of them are particularly problematic, point them out. We could look at providing the ability to set each building's rotation eventually, but that would be a feature request and likely behind quite a few other issues.

Bringslite
Minor Issue: In some cases (at least one) if you stop placement of a building, you seem to hang slumped over for a minute.

The same thing happens when placing other buildings, like holdings or outposts. I believe there's already a bug to track that issue, but I'll double-check on Monday.
Bob
I'll be online today at 5 PM PST. At that time, I can teleport up to 5 players to me, we can party up, and then I can kill an endless stream of mobs while everyone's in range so that you'll get a bunch of kill credits. You should also get a bunch of loot, probably too much to carry. I can teleport everyone back to your banks afterward so you can deposit everything. Hopefully this will get some of you the ability to train up to higher levels so you can fight some tougher monsters, perhaps even some Dark Elves.

Keep an eye on general chat around 5PM PST to join in.