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All posts created by Dazyk of Phaeros

Dazyk of Phaeros
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Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

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Dazyk of Phaeros
I can't say that I disagree, Doc.
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
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Dazyk of Phaeros
Duffy Swiftshadow
The tenants of this game are based around meaningful interaction. When you make constant conflict of which the results are only meaningful for the next 30secs or just on a personal level you reduce the game to RPG death match, king of the hill, and capture the flag. I play those games already don't need to make another killbox mmo trying to copy that.

Yes, but part of the problem is that the 'meaningfullness' is NOT readily apparent. Most average players playing this game do not, and will not, see the long-term meaning of meta or macro level decisions. Should we just ignore that market segment? If settlements are more easily attainable, and more easily lost, the game becomes more accessible.
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
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Dazyk of Phaeros
Duffy Swiftshadow
All war all the time is just as bad as no war all the time.

Why?

I'm not sure I agree. If war IS something that rarely happens, it just exacerbates the meta drama and the hurt when you lose EVERYTHING you've worked for months, maybe years, to create.

If war and small-sided conflicts are commonplace, holdings and training are easier to set up, people don't get so attached (and subsequently hurt) when they lose it all.

I can see where we are headed right now; when the first big war hits and one of the medium to large groups gets annihilated, there is gonna be whole world's of rage thrown around the meta.

Teach us, the players, to embrace the wars by making settlements less of a big deal.
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
Dazyk's PFO Resources Folder
Dazyk of Phaeros
This may seem crazy, not to mention beyond the scope of what is possible now with the game so far along, but I thought I would share it anyway and get some feedback, in the hope that something can be done to make this game more fun.

Much talk in the threads lately has been regarding the lack of significant conflict in the game, and I believe I know what a major contributor to that is:

What we have now are organisations who have all been given settlements. When settlement building comes in to play, and our settlements are wiped, we will - again - be given the kits we need to build the same settlement we had before.

This is a huge mistake, in my opinion. In a game of territorial conflict, if you give everyone everything they need in order to maintain their status quo, there will never be any significant conflict! Let us start from scratch, with nothing (except goods we already have stored in vaults).

If we don't, and conquering a settlement is as big a deal as the Devs have alluded it is, it could very well be years before we see any material conflict or territory conquered.

Also on that point, the fundamental design of the game, with it's focus on settlements, is flawed, in my opinion. I strongly believe that it is backwards, and that the holdings and outposts should be the main content, and the settlements the ultimate goal to strive for.

I think the settlement building system should be amalgamated in to the holdings/outposts system. Make the Keeps in to holdings and the Bank and Tavern in to the two outposts required to 'Settle' a hex. Make any hex that is eligible for holdings be eligible to be settled. If that hex can remain uncontested (per normal feud/overrun mechanics) then other buildings (now outposts) can be built. This is where your trainers and crafters get built as per the already existing rules of number of large/med/small plots etc. Only hexes with Keeps can have more than two 'outposts'. Make the training provided by the current outposts/holdings more robust, so a small group of fighters (for example) could hold one or two hexes and have all the training that they need.

This system makes it easier to build smaller holding/outpost setups that could accommodate decent enough training for very small groups, or even solo players. It also makes it less devastating should your settlement hex be overrun or destroyed. Additionally, it makes that more likely to occur, creating natural conflict, more settlements changing hands, and reasons to ally with neighbours.

Thoughts?
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
Dazyk's PFO Resources Folder
Dazyk of Phaeros
This thing is absolutely awesome guys. Exceptional work!

Couple wish lists:

If the intent of wishlists is to plan future feat purchases, or to map out progress on a Stat for gating purposes, it seems to me that the Wishlists column for stats should be the currently trained Stats PLUS the wishlist stat boosts. Currently, if you have no wishlist items, your stats show the base 10 across the board.

Ex: I want to know if training two additional phys attacks will bring me up to the Str gate I need for my next big feat purchase. If the Wishlist Str stat shows my current training PLUS the wishlist boost, that would be uber.

Cool little tidbit: character age, as a calculation of total XP spent/earned. Alternatively, an inception/ birthdate to show total accumulated XP.

Daz
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
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Dazyk of Phaeros
Good tips Memory; but won't your epow suffer as you level up? You won't be able to match all of the keywords for all of those attacks on a single focus.
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
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Dazyk of Phaeros
Organic is likely a material keyword; I.e. no benefit to epow/pro
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
Dazyk's PFO Resources Folder
Dazyk of Phaeros
Hopefully we will eventually see a salvage system where useless things can be broken down in to some stocks, or something.
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
Dazyk's PFO Resources Folder
Dazyk of Phaeros
+1
Dazyk Half-Elven, Elder of the Frozen Fingers, the shock- troops of Phaeros. If you are a fighter, cleric, or rogue, and enjoy battle, be it PVP or PVE, we are the company for you! We welcome role-players, casual gamers, and hardcore players alike.

Find your hidden strength, join the Frozen Fingers today!
Dazyk's PFO Resources Folder