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All posts created by Flari-Merchant

Flari-Merchant
Edam
Bringslite of Oz
Influence is really just a small thing that could be replaced. Replaced with something that is REALLY needed, like a coin sink.

Introduce casinos where the house (game) takes 10% smile
+1
Yet I can't help but feel that cutting durability to 1/2(at least in T1 and T2), reducing the amount of "magical coin" dropping from mobs, and a few other things would be more likely to be legal.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Paddy Fitzpatrick
Bringslite of Oz
I also realize that is was not designed originally with F2P or B2P or "freemium" play in mind…

Well that's the crux of it all.

If your game design aint made for it, then switching models without a do-over of core mechanics wont work.
Let's not get stuck on the belief that The Influence part of the combined systems is indispensable to the whole. It doesn't seem that way to me. A simple number could limit the allowed amount of holdings per company. Another cost(such as coin) could be the "meaningful choice" made to declare feuds and/or to company hop to get to larger numbers for any feud.

Influence is really just a small thing that could be replaced. Replaced with something that is REALLY needed, like a coin sink.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
I would love to hear the answer to that as well. I think that it will boil down to: There are many more people that need things and things get blown up much more often. Players can earn in game currency and sub their accounts with it by trading what they gather or craft and they need gear replaced every time they lose in PVP.

So, you have your motivations to want currency.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
One question would be: Are you actually selling the gear as much as things like consumables? If you are selling out the gear fast or even at a regular pace, but can't get new raw mats then I would say yes a mild investment in higher offers to buy might work. It is a gamble though. Were your high offers for pitcher plant sap and woad getting filled fast? If not then it is likely just that no one is interested in gathering to sell raw.

A sad but low pop circumstance.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Edam
Bringslite of Oz
Edam
The paper scraps can be used to make Paper Sheets for Spellbooks.

The lesser tokens are kinda useless. The only way you would slot them is if you had an extra slot that just took lesser tokens, you would never give up a higher token to slot a lesser. Even then you may not bother.
They can be used but are that many "weak acidics" a good trade for 18 oak?

Around KP, probably, as we have very little oak nearby. Elsewhere, where Oak is more common, maybe not.
Fair point, Sir!
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Ahh, I think that it is the Influence system in general. That is a tough one as it isn't as though we can look at it for a REAL evaluation. Not with so many dead names in almost every company in the game. It is pretty skewed, I admit. I still feel, As Duffy has mentioned< that it will or would be meaningless even as is when there is a much larger population.
I also realize that is was not designed originally with F2P or B2P or "freemium" play in mind…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Edam
The paper scraps can be used to make Paper Sheets for Spellbooks.

The lesser tokens are kinda useless. The only way you would slot them is if you had an extra slot that just took lesser tokens, you would never give up a higher token to slot a lesser. Even then you may not bother.
They can be used but are that many "weak acidics" a good trade for 18 oak?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
I think that it boils down to a comparison. Because we do not really ever suffer from lack of coin as characters(unless we NEVER hardly play or give all away), and the "base" of the economy loop(gathering raw materials) is a VERY tedious way to get what you need and not real rewarding: You basically do not go out and do it to get more than just what YOU need and not much extra to offer for sale.
Other than that, coin is pretty easy to come by. At least as far as "more than we need" for anything in particular that we can use it for…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Any chance for a some useful way to deal with "unresearched scientific reports", their like and lesser tokens? The tokens especially are gained faster than they can be used, not to mentioned they are gained even faster fighting mobs that you are already usually graduated to the ability to use Greater Tokens…

Surely it isn't the design intent that I set aside a bank vault like in Thorn Keep just to fill with scraps of paper and Lesser Tokens, is it? smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Perhaps a B2P model with a "Holding Certificate" and 30 days xp play. <—Kills company spamming without GW making money. The cost limits players not much more than it does now. Free to play afterwards, but you still need Goblin Balls to gain xp.

It isn't uncommon anymore for "crowdfunding" to be partly accomplished by selling "land". It is probably more common than not.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com