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All posts created by Flari-Merchant

Flari-Merchant
Food for thought. Thanks for the info! If it were possible, I can see where "Good Guys" might pay for certain terrain looks and the same for "Evil guys" and maybe even shades of "Neutral" like Wild Wonderlands.

It would have to be something that was within the range of a Crowdfunding thing for interested players and a Terrain Artist that wants some "sidework" as you say. Maybe someday it will be a workable option…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Giorgio
@Maker:

Flari-Merchant also sells Azoth in addition to arrows, how about you Carpe Noctem guys give him some friendly completion. smile
I buy Azoth, Giorgio. smile

But I love friendly competition.

Thanks for the bump.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Some occasional World Boss Wanderers once in a while if this becomes possible would be… a great PVE zing addition. smile

Nhur Athemon had 3 powerful apprentices that must surely be stronger than his own pathetic manifested image…….
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Flari-Merchant
There are plenty of feats that I have by passed and plenty that I wish that I knew (in an EASY way) that they DO or DO NOT stack, compliment each other, work together, etc…

Just a comment about something which is frustrating. smile

That's certainly something we want to improve on, and there are several bugs and feature requests filed for the most important related issues. Hopefully we'll get to those soon, then continue to iterate on this.

Making those things easier to understand or look up would help a lot. Thx Bob. smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Edam
Bob
Okay, I'll take a closer look at adding Ability=30 alternatives to all the rank 3 armor proficiencies to match rank 14 armor weight keywords and their ability prerequisites. I don't think it would be too hard to sort out and am pretty sure it won't cause balance problems. It will be a while before I can get to it, so anyone else who has concerns about such a change has a little time to chime in before I implement this.
That would be an interesting work around to apply to people having difficult training alternate weapons (clerics wanting to use a T3 sword for example) … though of course there will be significant "balance issues".

There's only so far I could go with that, because the requirements for related attack, bonus and proficiency feats are so heavily intertwined. However, it does appear that it was intended for the various sanctified attacks at rank 6 to only require 18 DEX or STR (along with 20 WIS), but then they all require a proficiency at rank 3, which in turn requires 20 DEX or STR. That's the one big spot where there seems to be a contradiction, and therefore where it looks to be more difficult to advance than was intended. I may be able to fix that by having the related proficiencies require STR 18 and (STR 20 or WIS 20). I'll file a bug to look into that.

OOh! Nice!
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
There are plenty of feats that I have by passed and plenty that I wish that I knew (in an EASY way) that they DO or DO NOT stack, compliment each other, work together, etc…

Just a comment about something which is frustrating. smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
I fully agree that any and all wild ideas presented here should be carefully thought out, researched against similar ideas tried by other MMO companies' and weighed by how things turned out for them or might be "considered" by the gen gaming market. This should always be done. This isn't our business or "possible" livelihood…

BUT, if things are not improving and the paying customer base is not growing enough, eventually you need to look at what you can do with what you have. Best Bang for the Buck. You have to make a move. Something has to give….
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Edam
Flari-Merchant
@ Bob

The thread was titled "Finding Additional Revenue". There was other talk about small easy cosmetic things that could possibly be done by your small team, such as color schemes for buildings-companies-characters.

Do you have the ability to alter buildings with alternate "skins" or is that sort of thing out of reach without "artists"?

How many hexes do actual separate servers control on the "network"? Any idea how much it would cost to pay an "artist" to spruce up a n individual hex? Could an "Adopta hex" system work at all and be funded by players?

I had the impression that North-South columns of hexes were same servers but I may have that totally wrong be interesting to know what Bob says.

I am very keen and always have been keen on customisation options. Not just as a source of revenue, the ability to customise the appearance of a characters gear or settlement/holdings will give a sense of ownership that will help retain players.

We do need to be aware that the game currently has no-one capable of doing artwork (ninjas were leveraged on existing assets, the art was already done) so anything requiring artwork may be down the track a bit.
Lol, I agree with that. I believe that Bob has had to write something along those lines a fair number of times now. smile
What I personally am unsure of is, with a little digging, how much can a non trained "artist" do with coloring things or swapping parts of some pieces of art out for others.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Well I am trying to keep my prices a little above Maker's prices so as not to be that developed crafter that smashes that somewhat new crafter. I feel like, overall, I am not willing to hassle with all the work to sell as low as he does in any case…
I don't want a price war…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
@ Bob

The thread was titled "Finding Additional Revenue". There was other talk about small easy cosmetic things that could possibly be done by your small team, such as color schemes for buildings-companies-characters.

Do you have the ability to alter buildings with alternate "skins" or is that sort of thing out of reach without "artists"?

How many hexes do actual separate servers control on the "network"? Any idea how much it would cost to pay an "artist" to spruce up a n individual hex? Could an "Adopta hex" system work at all and be funded by players?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com