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All posts created by Flari-Merchant

Flari-Merchant
@ Bob and Cole

14.2 much improved NPC behavior during gushers(for myself at least). One or two will still get real close, like on my spot, but they don't ALL try to get on my spot. Haven't had time to test much else but what I have done has seemed better. Thanks Guys! smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Interesting take on the situation, Tyncale. I am not sure what else can be expected because not that many players have stuck it out throughout the game's life so far. Of course they have accumulated things with almost 3 years of game behind them they have gained power and their groups have built wealth.

There has been a long stretch without serious conflict of any kind. Partially because there is enough land for all, there are too few to run it well and there have been so many changes that most players(right now) are trying to catch up to or prepare for incoming changes to infrastructure(like DI and new holding outputs). Mix that with not very exciting or rewarding PVP and you have serious stagnation. You will not see large organized groups moving in and smashing The Old Guard within a few weeks though. For one it isn't possible by normal methods to do that fast. For another the game isn't that interesting(yet) in the PVP market to attract that kind of group. They wouldn't be able to sustain the numbers needed to over match the wealth and accumulated power of the established, active groups so swiftly.

I don't think you will see FTP without cash shop coders and artists to make it viable. AS for xp, most groups that enjoy dominating territory seem perfectly happy with the EVE Online system. Why would this one bother them?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Paddy Fitzpatrick
Iram Thelbane
I am playing since few months now, i have reach T2 quickly with a rogue. But now things are harder, because if i want to continue playing, i need both improving my character as a rogue and make a little money with gathering/crafting.
I think that i can both target having T2 gathering skills and T2 rogue's skills in the same time, but i can not target a T3 gatherer / T3 rogue character, because it's too expensive…

This is an issue for me!

Having two character that can earn xp in the same time can solve my dilemma, so i think that i could be a good idea to add it!

In full agreement here.
Like Hobson brought up: There are likely some issues with how much bandwidth each account comes out to. Servers and bandwidth (I see from research) are damn expensive. I am most in favor of ONE account with multiple character options now. That way we still can only have one character per account on at a time, Paizo can still clear a profit with a moderate account fee and everybody still wins if not completely then at least partially.

Still in favor of a basic 2 xp earning characters per account with options to add more.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Bringslite-Dominion Soldier
Or you can step into the better spot for your aoe like we have always done previously

You'll definitely still want to do that to maximize the number of mobs caught in your attack, but with them spreading out a bit further, the maximum number that will tend to wind up in a given area will be smaller. However, you should still be able to catch more than enough to make each type of AoE worthwhile.
Fully agree.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
On the other hand, I was just mentioning last night in an escalation that I am really digging ranged combat now. While most would find party members and mobs moving into their LoS as annoying, I find it dynamic, forcing me to move to reestablish LoS or pick anther target. Not sure why but I am liking that, having to move around and choose targets from a melee mess. smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Bringslite-Dominion Soldier
How long do you think until you can factor in "partial cover" for things like low walls and fences and catwalks or do you think that you ever can with the way the system is built?

There are ways we could implement partial cover, but it wasn't in our initial LOS plans. If we wanted to add it at some point, doing so wouldn't be particularly dependent on any other work, though it would be best to polish the basic LOS system first to provide a better foundation for layering on partial cover. The real trick would be coming up with a reasonably efficient version of partial cover that makes combat more fun (as opposed to just more complicated), then prioritizing that against other possible work.
Thanks Bob. I guess I'll have to wait a bit for more granular combat conditions.

Hopefully this fix will work well. I have experienced the mobbing during gushers where all were on me, pinning me, while one was frantically running around looking for a lock on me. No LoS for me, on any, until I remembered Mistwalker's "jump" tip. I don't mind the idea of getting mobbed and pinned as long as there is a way to get out of it. Jumping doesn't feel like a very… cool? solution. Especially for those that are killing the mobs one-by-one. Seems gimmicky. It also runs down the Kit strength pretty fast! smile

Another issue I have had is standing behind a table on its side, bowing(the shooting kind) at a huge crystal. The table was only to my waist but it denied a LoS lock on the crystal way above me. Can't wait until you guys can spare some time to trim down the collision boxes on some of the scenery.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Or you can step into the better spot for your aoe like we have always done previously
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
@ Bob

How long do you think until you can factor in "partial cover" for things like low walls and fences and catwalks or do you think that you ever can with the way the system is built?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Not sure this is the right place for this: Any clues yet on why the dropping of combat mode is happening so quickly even in the middle of brawls?

Also, particularly ogres(red or tougher), seem to have a never noticed "healing spike" at around 1/2 or less hit points. I personally do not mind it as I think mobs should in some cases, but is that built in and is it safe for newer characters? Never noticed it before.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Bringslite-Dominion Soldier
Understanding that you are up to your gills in fix-its and various tasks just for EE14, could I ask(and maybe get an answer) on some kind of an outline or direction, at least, about how Support Mechanics are going to go?

We haven't had any time to talk this through yet, and still have a few different directions we could go in. Once we can at least explore those ideas enough to know which ones just plain won't work, and which seem most promising, I'll get something posted.
Well that seems perfectly reasonable and I still pine for the info! Can't blame a guy for being nosey and pushy and a lil desperate, can you? smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com