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All posts created by Flari-Merchant

Flari-Merchant
Thanks for answering, Rich. NightmareSR, mayhap Maker just didn't consider that. It actually COSTS a refiner coin (and arguably time) to run refine batches so I guess, if the above is the set formula, I'll stick with selling raw stuff.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Edam
Down here, Western Sydney was hitting 110F last week and towns out west were getting to 120F for several days in a row. Poor old snakes hate it and it killed lots of fish. Well and truly the hottest January nationwide on record.

Bit cooler this week though.
That must be miserable! smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Hi Rich,

If you can find the time, care to list out what you pay for refined materials? Just the specific ones that you want most would be fine and save effort.

Flari

Edit: If easier, post a formula. smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Today's a snow day for Paizo, so I won't be able to do the final testing on this build until tomorrow. It's held up great so far and I don't anticipate any problems, but better safe than sorry, so I've pushed back the expected Live deployment date to Wednesday, February 6.

Suffering the same weather so I understand! Have a nice snow-day! smile
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
@ Bob

What Unity version do you guys plan to shoot for? How much work(or time) do you envision a PfO functionally usable build would take?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
'Tis certainly happening. Last 4 times/days that I have attempted connecting just after 10:15 AM.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
The odd thing about Enchanting salvage: Regular salvage has always been an alternate to materials that could be gathered. Enchanting salvage seems to be unique to itself in recipes.

Do I have that right?
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
^Like This^
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Bob
Flari-Merchant
Great ideas!

Settlements are the pinnacle of player achievement. At least they are supposed to be… Even though every single one around was placed "gratis" at game start. They are complex and expensive and highly customizable. They were conceived for very large groups. They were supposed to be for MULTIPLE COMPANIES.

The next step down is the "Holding". Getting better with time, admittedly, but the entire system feels kinda limited. With any sort of large influx of new players, something between those two (Settlements, Holdings) seems like a no brainer. The Multiple company, 300+ player, mandate was a great idea but you have a whole sector of players types that want to be KINGS on their own hills. Not all new players are driven this way but I can confidently say that many, many are and they WILL BE.

A more complicated and rewarding "Manor House Holding" would be an attractive and intriguing middle, player option.

We've regularly discussed ways that holdings and other mechanisms could provide support to companies or individual characters. There are some balance considerations to work through, and certainly a fair amount of code to write, but generally it's a direction we'd like to move in when we get a chance.
You have and it is much appreciated that you listen to us and consider our "blatherings". Most of us realize that we are pushing for a trip to Betelgeuse while you are trying to get us to the moon! I hope this kind of speculation can be taken with a grain of salt and realize that most of us know any such work undertaken would be far, far in the future. Not meaning to create undue pressure. smile

The game already has many features that are rare or unique. Just needs to be polished.
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com
Flari-Merchant
Great ideas!

Settlements are the pinnacle of player achievement. At least they are supposed to be… Even though every single one around was placed "gratis" at game start. They are complex and expensive and highly customizable. They were conceived for very large groups. They were supposed to be for MULTIPLE COMPANIES.

The next step down is the "Holding". Getting better with time, admittedly, but the entire system feels kinda limited. With any sort of large influx of new players, something between those two (Settlements, Holdings) seems like a no brainer. The Multiple company, 300+ player, mandate was a great idea but you have a whole sector of players types that want to be KINGS on their own hills. Not all new players are driven this way but I can confidently say that many, many are and they WILL BE.

A more complicated and rewarding "Manor House Holding" would be an attractive and intriguing middle, player option.

Edit: Besides a dearth of good hexes for all of these "Inactive Settlement Tiles", how will cases where these tiles are butted against "shimmering walls" be pulled off? They don't even have 6 surrounding hexes…
"I buy Azoth for 5sp/ea. I will trade Enchanting or other rare materials/anything for Azoth. Contact me if interested. GET YOUR COIN EASY!"
uotopia@msn.com