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All posts created by Flari-Merchant

Flari-Merchant
MrGatherer
Perhaps you are underestimating how much more raw mats were added to every hex?
Very possible. Though I had thought that it was mentioned the nodes would start a bit depleted but should be back to full a few hours after the update published.
Flari-Merchant
Bob
Bringslite-Dominion Soldier
Bob,
I don't think that the hexes are regenerating at nearly the speed the you had set them up to. They may not be regenerating at all or very, very slowly…

Point me toward a couple hexes you think are problematic and I'll take a closer look at them in the morning.
It was just about every and any hex that I tried an experimental pull from. I am used to lower grades of material replenishing faster than higher grades. There were some partially depleted things in almost every Node that I sampled until about midnight. Then I tried a few more and they had looked better but it was too late for me to test much more.

So it was something like 12 or more hours after publish and any hex tried was still partially emptied. Try any hex you like but don't spend too much effort on it unless you get more reports. Could just be my expectations being higher than mechanical results! smile The totals must have started very low, however.
Flari-Merchant
On the plus side, it has had me test pulling in hexes that I am pretty sure see gatherers VERY rarely. smile
Flari-Merchant
Bob,
I don't think that the hexes are regenerating at nearly the speed the you had set them up to. They may not be regenerating at all or very, very slowly…
Flari-Merchant
Bob
Bringslite-Dominion Soldier
While I appreciate the attempt at "quality of life" improvements, it is "all or nothing" with the Take All button at least on bank vaults. I can't separate by category? Like take all armor from the Armor Tab or take all Raw from the crafting tab? I have to take the complete vault contents from EVERY category for that vault?

It is in fact all or nothing for the moment. Part of our thinking here was that this would be used to go visit a place you rarely went and then to just grab everything from it (so we didn't want to miss anything), but it would certainly be useful to be able to restrict this to just those items listed. We'll polish this over time, maybe have two distinct choices (Take All Listed Above, Take All From Vault).

Alright. Thank you and I can see that it is still better than previously. Looking forward to more functionality but I can deal for the nonce! smile
Flari-Merchant
Ok, no idea why I did not test this on Zog, I have an issue.
While I appreciate the attempt at "quality of life" improvements, it is "all or nothing" with the Take All button at least on bank vaults. I can't separate by category? Like take all armor from the Armor Tab or take all Raw from the crafting tab? I have to take the complete vault contents from EVERY category for that vault?

Am I doing something wrong here? I hope smile
Flari-Merchant
Congrats to The Team!
Now let's see how this thing plays! smile
Flari-Merchant
Stilachio Thrax
Question about Azoth and game time: Can it be applied to the third character on a Destiny's Twin account to give that character training time?

I think that we asked this previously, Brother, and the answer was "no, not yet but possible in the future". smile I hope that has already changed to "Yes!" but I doubt it.
Flari-Merchant
hehe Take it easy there Troll! Things that turn out bad ideas can be modified or even reversed. I am really not happy with the Invasion mechanic, I see it as busywork with unfortunate consequences for failure and especially dangerous with the population so low at this time…

Still I am willing to see the thing in action before I throw insults or serious judgments out there.

Also ask your questions in a more polite tone and you might get polite answers even if you have to ask busy people twice.
Flari-Merchant
Bob
We found one quick thing that needed a fix (it was possible to try to make a +6 item using Azoth), so we deployed a new build to Zog this afternoon. The change was very small, so I'm continuing on with the remaining testing and still plan to deploy the build to Live tomorrow during Daily Maintenance, assuming nothing else is found before then.
Yay!