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All posts created by Gross

Gross
Outstanding
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
So far works as intended
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
oooh… will look forward to testing with my unsubbed 3rd char… will let me check his vault.
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Ta, so for damage attacks I am doing essentially just for the raw damage the charges with higher base damage are slightly better and for my firebolt and icicle the higher effect power is slightly better at present.
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Yet another question I probably knew the answer too…

What does ammo base effect power do at present?
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Ta for that, excellent. Looking through the wiki page of enchantments the how often will it apply vs resource cost and usefulness of the effect the question seemed tied up with which weapon I am using and what effects my attacks are generating allowing the enchantment to activate, so wanted to be sure I could just use the effects calculation in the wiki to guide my thinking.

Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
- if this is the wrong forum please move

I am wondering about the role of tier in effects… (as part of deciding what enchantments to start hunting mats for)…

Wondering as it looks much easier to gather the mats to put a T2 enchantment on a T3 weapon than the T3 version but want to know if its only the reduction of the effect (eg 30 vs 20 bonus) or is there any other loss from bringing a T2 element into the equation.
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Maxen
Bob
Poachers: Would it be enough to have a mechanic for "claiming" territory (holdings already work for wilderness hexes, perhaps add something for monster hexes and such) such that only those flagged for PvP can gather in the area, and only they can challenge/remove your claim? Yes, those not flagged for PvP could wander through, but they couldn't "steal" from you.

Per my earlier post, yes, this, but make the player make a choice about their activity. If they want to run through a claimed hex of an opposing faction or non-allied settlement hex unflagged, but also not harvest any resources or kill monsters, fine. But if they choose to harvest or kill, flag them as PvP eligible for 15 seconds. A minute. Whatever. Give the opposing faction or non-allied settlement members a chance to play the game the way they want to. To me, that’s called compromise.

Speaking as a non PVP gatherer owned, I think a 1 minute risk window would be better, its easy enough for me to stay alert enough that a 15 second PVP flag would not often expose me to risk, whereas a minute is so long that someone may have been in an adjacent hex and still wander in and see you flagged..
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Staring at the Refining tab of PFO Wiki spreadsheet I realised I have no idea what the Azoth column means, is it the amount of Azoth needed to improve chance of a crit?
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).
Gross
Staring at the Refining tab of PFO Wiki spreadsheet I realised I have no idea what the Azoth column means, is it the amount of Azoth needed to improve chance of a crit?
Mercenary monster hunter from Forgeholm
War priest of Angradd… patiently waiting on Goblinworks to deliver him (and greataxes, Dwarves need 2 handed axes).