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All posts created by Jokken

Jokken
It's been a great weekend at Tavern Con! Thank you so much for attending and running a demo station.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
The High Road Covenant is offering each attendee at this weekend's Tavern Con a special gift to show our generosity and commitment to growing the game community. Our special offer is only available to those attending the event, but you can preview it Here.

We offer this up as an example because we feel that outreach is important and examples make any future task easier. Feel free to steal our idea, we don't mind.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
Caldeathe Baequiannia
Zycor
Normally older players in their mid to upper 20s
Oh grasshopper….

Isn't it entertaining how Millennials tend to think that the fun in life stops at 30?
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
New Rathglen is now searching for someone to fill the position of New Werewolf. Applicants must be willing to stand vigil constantly and incite Thornguards to violence when necessary.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
I would pay top dollar from a real money store to have a cigar animation for my dwarven miner. Cigars are Golarion cannon going back to Second Darkness or earlier.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
The West is the best, long live the Highroad Covenant. In Coal We Trust.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
I had this happen to me last week. My mule got stuck on a pixel while I was chatting with someone and didn't noticed till the "mule has gone unclaimed message". I immediately ran back along my path and there was no mule to be found. I frantically searched for 15 min to no avail and gave up. I was in a pretty remote area, so it is unlikely it was stolen by someone else. However, I also had this happen the week mules launched and I was able to backtrack and grab the mule that time.

A thought. When a mule goes unclaimed, treat it like a husk. Put a red/blue dot on the minimap at the location the mule went unclaimed. If someone steals it. Fair enough, but this way you can at least run back and reclaim your mule in a reasonable fashion.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
You're welcom, Garric. I'm always happy to step in and take care of things like that.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
No worries Bob, we heard the normal mumble setup was stolen to Gen Con. We'll be ready for you when you arrive.
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc
Jokken
Smitty
Okay ill put it this way..

T3 resources are set at what 50 a hex before it degrades?
You get 2 a node at rank 14 average.. 25 nodes to degrade hex
You get rank 16 and you end up a average of 3-4 a node.. 13-15 nodes to degrade a hex
Rank 17 xp cost 121989 51 days,
Rank 18 xp 144808 61 days
Rank 19 xp 170309 71 days
Rank 20 198639 83 days

Who is going to spend 266 days of xp to get a hex to degrade in 5-6 nodes rather than 13-15 nodes ? No one is going to save 10 min in a hex by spending 266 days of xp .. there is absolutely zero incentive to ever max a gathering skill to rank 20 as it stands now.. Putting gushers as the last thing a gathering skill will give those last 4 ranks a purpose because right now they serve zero purpose.

When you train a gathering skill to a higher rank, you have a higher chance to pull more of everything when you harvest. A max rank gatherer will get more T2 and T1 materials while degrading the T3 materials in the process. With a vastly decreased time to process each node, a max rank gatherer has the capability to strip a hex clean in a much shorter period of time than his rank 14 counter part. In short, a max rank gatherer is not merely an efficient resource extractor, they are also a weapon of war…
Go West for freedom and adventure! Join the free soil settlers of High Road. Be a positive and constructive force for freedom in the Bulwark Hills. www.coalroad.com/hrc