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All posts created by Paddy Fitzpatrick

Paddy Fitzpatrick
On dormant settlements:

While I agree we should make non active or unused settlements capturable by players just by holdings alone, there are a few caveats:

1) Leave the existing buildings in any of those settlements. Making a new group start a settlement from scratch when they already have a huge disadvantage is just cruel

2) It will depend on timing. Making all these settlements that aren't actively being used dormant too early will just mean they will get gobbled up by the usual suspects. It needs to be at the start of OE and there needs to be a substantial grace period first before anyone can take them. This is so new groups can arise in order to actually have a shot at taking them.
Even with these in place, unless the new group has some substantial numbers the existing groups can just march over to those holdings to capture a new settlement and say "Nope!"

I don't advocate for a full wipe cause it would hurt people who don't have multi-platinum accounts unfairly. However, something has to be done to flatten the power of settlements and alliances on the whole. Far too much power remains in the hands of so few both economically and militarily. These few can still, unless there is that tens of thousands that both join and stay, will still have an excessive amount of power to control how everyone else can play the game.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Bringslite
Though I think that gushers are one of the best (if not the actual best) game add-ons of the past years, I really think that there should be a lesser/lower class of them for lower level solo players. I understand that they were designed to encourage "group play" but no MMORPG should completely neglect solo playability for lower level players.

That's a big part of it right there when it comes to new player retention.

Players need more they can do by themselves. No one is gonna expect your average player to be able to solo tough escalations but even at the very start a new player is gonna have trouble doing much of anything on their own. They HAVE to join a group to accomplish anything meaningful and right now to join a group you HAVE to join an existing settlement.

With our low pop there needs to be more solo stuff to do even after they join a settlement otherwise they still probably won't stick around.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
What may be cool is if the NPC that kills you takes the loot you can then go and get it back by killing that same NPC.

Of course, it does mean some other lucky guy could kill said goblin and get that loot for himself.

Could make escalations more fun if you can also get loot from some poor soul who lost some stuff while going for a mob in the same escalation. As you get more players that chance of hitting the loot lottery increases, and it kind of snowballs from there.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Starchild
It's a good idea but Carpe People would generally have timezone issues with attending since we surface in Aussie play hours mainly.

We can have two divisions then, the US league and Aussie League. If we get people back from other timezones again we can add new leagues on top of it.

We can even have seasons and playoffs.

But first, switch rotters hole and marchmont so we all have the same arena.

If we dont get that, well, bandit tuef DOES have low sec hexes you know. Just saying…
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Maxen
Paddy Fitzpatrick
Yeah maybe if they swapped Rotters Hole with Rathglen or something that would work much better.

Marchmont would be a better option, imo.

Yeah you are correct on that.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Yeah maybe if they swapped Rotters Hole with Rathglen or something that would work much better.

I'm always down for some mule games and PvP, but I admit I havent really been much these days. I would hop back on for another round of mule games perhaps. Aragon os the defending champs three times in a row after all.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Bringslite
harneloot
There are *private channels* where only your own alliance can see you when you are on. We mostly stay in General (which is public) but go into a locked private channel when we want to raid smile
Good to know. Thanks! The real fact is that the point is valid at this time. It could only help to have more presence in Discord.
I just haven't felt the gumption to play much lately…

Yes, but you dont need to be playing a lot (or at all really) to just say stuff in Discord. I have the mobile app on my phone. It is great for just shooting the breeze with everyone, talking about PFO matters or just any gaming, and in your private rooms report on how the latest building project is going or brag about that mule you happened to take from some poor dude.

Better still, it is nice to coordinate for stuff so that maybe you might not wanna play for a while but maybe you wanna do a stake out at an auction house and ambush someone who may be heading there to sell or just bought something and someone is calling for some extra bodies.

Not that anyone has ever done such a thing…
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Thank you.

So with that one thing I think we can do right off the bat is strike up some conversation in the Discord. Could be just about anything. The weather, other games, stuff about this game, world cup, what you all think of that Paddy fellow who keeps posting stuff (just tossing some ideas out).

Make it worth checking in on general chat to see what people are talking about today or this week. Anyone can see that there are definitely enough of us current players in the Discord to do it. We definitely need everyone in there though that is currently active to pitch in, even if it is just to say hi.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
One more thing that will keep new players hooked is something that is on ALL of us.

Everyone who is currently playing the game needs to be a LOT more active on the official PFO Discord, no exceptions!

If you want something to instill confidence in new players then be present when they trickle in to Discord, show them that despite the small player base the community is still there. We can't stay couped up in our cubby holes anymore. I know we all may like chilling in our own chat rooms but it does not look good when only a few settlements are responding when new folks join up in general chat. It does not look good that the community isn't even engaged with one another or having any discussions of any kind. An active Discord shows new players that there are people here to meet and that the players care about their game.

Again, you only get one shot at first impression and if that first impression when a new person shows up to Discord is hardly anyone there and no active discussion of any kind going on between the community at large, it can immediately signal to the new player that the game is dead. Also, without community engagement, we also cant show new players whst kind of community this is and we won't be able to impart our mostly positive disposition to them either.

The devs alone can't do this, and we can't continue to have only a small handful of settlements (namely the Coalition and their friends) doing all the legwork. If we want to show new players that we have an active community despite our small numbers we have to BE an active community in the places people will see first. We can't stay in isolation any longer. The Discord is a good opportunity and I felt that with the last wave of new folks it was a huge opportunity that was missed. We don't want to miss that again.

If we don't do this and miss our next opportunity, this will definitely NOT instill confidence that this game will be sticking around nor does it instill confidence that it is worth checking out. This one is on ALL of us and if we don't do this then the responsibility lies with us for dropping the ball.
Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
Find us on PFO Discord
Paddy Fitzpatrick
Edam
Stilachio Thrax
Not enough differentiation between weapons and attacks, and balance is not very good at the moment.

ummh … whenever a weapon is used that is "different" we get huge threadnauts here trying to have it nerfed or banned.
    In terms of new players …. like any game they will want to see things they can aspire to and work towards. Challenges they can meet with satisfying rewards.

    One of the catch 22's in the current game is either:
    • they play alone, never find anyone to hook up with , and get bored and leave
    • OR
    • they find a group get handed all their gear recipes and expendables for the foreseeable future, handed any refined items they need for crafting gates and get to stand around in gushers to gain weapon achievements and eventually get bored and leave.

    Of those two issues the latter by far is the lesser of the two. Any group worth their salt would try to help their new guys get set up with what they need. New players finding a quality group they like gives a better chance at player retention.

    It is the former that's the problem. There is hardly anything to do nor anything that gives any guidance beyond hitting a target dummy with a club, getting your starting class gear, and spending some XP on early attacks. Nothing about the benefits of player companies or settlements. Nothing that shows that there are other leveling options or even that crafting and gathering role paths even exist, and a bunch of trainers that arent always clear exactly what they teach, much less any hints on what these strange keyword things might be on their feats and gear.

    Now I don't like tutorials that completely handhold but you gotta give new players a lot more to chew on than this. They can go for a while before having to choose a settlement but in that time if they not only dont have much to do or have no ides where to find more stuff to do we will lose them. Its that gap between when a player first starts and a player may meet a group that needs to be plugged. If They got stuff to do in the meantime they may stick around long enough to get near T2 and meet some folks.

    Also, adjusting the sub model and finishing the friends list type stuff goes a long way. We have been talking at length about the effects of the sub pricing but the friends list stuff matters too. When those basic social features and other basic stuff that is standard for most MMOs are in it shows the game is at least in a stable state and has a greater chance to survive. You only get one shot at a first impression and if that first impression includes not having basic things like that people will be turned off, think this game doesn't have its act together, and wonder if this game will even survive in this state. You want to instill confidence that despite it being a work in progress and very much an early access game that things are going in the right direction.
    Paddy Fitzpatrick - Rí Ruírec of Fianna, roaming bands of noble warriors!
    Member of the Kathalpas Coalition and home of bandits, privateers, and anyone looking to get away from the shackles of law.
    Find us on PFO Discord