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All posts created by RichClark

RichClark
I did find a recipe, Lesser Seneschal. It gives a +7 bonus to your Seneschal ability.

This led me to the Artificer / Iconographer workshop. There are Lesser, Moderate and Greater versions of a lot of spells. Most work with one or two types of items (rings, Packs, etc). Lesser (T1) need a +1 item to enchant. Moderate (T2) need a +2 item to enchant. Greater (T3) need a +3 item to enchant. At least that's the way I read it at first glance.

Several of the spells (Lesser) give a +7 bonus to a crafting skill. Others give a smaller bonus to one of your saves.

Those recipies led me to the refiners workshops where there are dozens of new things to refine in each workshop.

I'll try to post what I've found in a few days, after I've got my head around it.

smile Maker
RichClark
Well, Enchanting has been turned loose, but we know very little.

So, I am starting this thread to share information.

I haven't found any recipes yet.

I have found the following components:

T1 Banded Flint Nodule - Raw Gem
T1 Goblinbramble Berries - Raw Chemical: Weak Enthrawling
T1 Myrrh Gum - Raw Chemical: Weak Restorative
T2 Owlbear Feather - Raw Cloth
T2 Realgar Crystal - Raw Chemical
T1 Wereboar Blood - Raw Chemical: Weak Lycanthropic
T1 Woodbristle Mushroom - Raw Chemical: Weak Restorative

I'm hoping by sharing, we can get a handle on Enchanting.

I'm also interested in what you think these things are worth, though I doubt that will happen until we see a few recipes.

See you all soon,

smile Maker

RichClark
The final 1 3/4 packages have been delivered to Thornkeep (I lost 1/4 of a package getting to Brighthaven).

Unfortunately, Brighthaven joins the list of places that have shut their doors.

Maker
RichClark
I will, it is just something that I can't seem to keep in stock.
RichClark
oops
RichClark
Not a Saint. Just good business.

I also found that Staalgard has an Auction House, which was just stocked.

Unfortunately, in my travels, I have found far too many towns shut down. These include:
Canis Castrum, Concordia, Forgeholm, Hope's End, Sunholm and Veggr Tor

We really need to address this before we go live.

Current plan is to visit those Auction Houses that are close (Thornkeep, Emerald Lodge, Keeper's Pass) about once a week. The rest about once a month.

Future packages will probably be smaller and may be more random, details are still being worked out.

And remember, if you absolutely need something, it should be in Carpe Noctem.

Or you can commission me to make it - send to rtclark48@aol.com

smile Maker
RichClark
I've been actively following this thread for the last couple weeks.

Not quite a week ago, I decided that supporting the Auction Houses, ALL Auction Houses was something that would help the game and might even help me.

So I got the gang together and we made a list of things everyone needs. This is what we came up with::

T1 Acolyte's Battle Focus - 3s - 1
T1 Acolyte's Holy Symbol - 17s - 1
T1 Apprentice's Bloodblock - 1s 50c - 6
T1 Apprentice's Charge Gem - 1s 50c - 1
T1 Apprentice's Charge Gem - 1s 50c - 1
T1 Apprentice's Charged Staff - 4s 50c - 1
T1 Apprentice's Charged Wand - 4s 50c - 1
T1 Apprentice's Cure Potion - 1s - 6
T1 Apprentice's Resistence - 85c - 6
T1 Apprentice's Soothe Syrup - 1s 25c - 6
T1 Apprentice's Speed Potion - 75c - 6
T1 Apprentice's Spellbook - 10s - 1
T1 Basic Slippers - 1s 10c - 1
T1 Braided Leather Belt - 9s 50c - 1
T1 Comfortable Gloves - 1s 75c - 1
T1 Costume Bracelet - 2s - 1
T1 Costume Chain Belt - 12s - 1
T1 Costume Circlet - 2s 25c - 1
T1 Costume Necklace - 4s 50c - 1
T1 Costume Ring - 4s - 1
T1 Footpad's Leathers - 10s - 1
T1 Hide and Steel Banded - 50s - 1
T1 Hide and Steel Helm - 8s - 1
T1 Hide Boots - 4s - 1
T1 Hunter's Longbow - 5s 50c - 1
T1 Hunter's Shortbow - 3s 75c - 1
T1 Introductory Holdout Weapon - 7s - 1
T1 Introductory Rogue Kit - 7s 50c - 1
T1 Introductory Toolkit - 8s - 1
T1 Introductory Trophy Charm - 3s 25c - 1
T1 Leather Quiver - 5s - 1
T1 Pine Buckler - 10s - 1
T1 Pine Heavy Shield - 10s - 1
T1 Pine Light Shield - 10s - 1
T1 Runespun Robes - 11s - 1
T1 Small Cloth Pack - 1s 75c - 1
T1 Small Cloth Pouches - 4s 25c - 1
T1 Small Leather Pack - 5s 50c - 1
T1 Small Leather Pouches - 5s - 1
T1 Softwood Club - 9s 50c - 1
T1 Softwood Greatclub - 13s - 1
T1 Soldier's Chainmail - 48s - 1
T1 Steel Battleaxe - 16s - 1
T1 Steel Bodkin Arrows - 3c - 2,000
T1 Steel Light Mace - 11s - 1
T1 Steel Longsword - 15s - 1
T1 Steel Rapier - 15s - 1
T1 Steel Shortsword - 15s - 1
T1 Steel Spear - 11s - 1
T1 Stocking Cap - 1s 25c -
T1 Warm Gloves - 1s 75c - 1
T1 Warm Hat - 2s - 1
T1 Wool Cloak - 1s 50c - 1
T1 Wool Gloves - 1s - 1

And then we made 10 copies of everything.

As of right now, this group of Items has been delivered to the Auction Houses in:

Caer Coedwig
Callembea
Emerald Lodge
Fort Ouroboros
Keeper's Pass
Marchmount
Talonguard

I know there is an Auction House in Hammerfall, but current hostilities precludes me from depositing anything there.

I still need to check the NE corner of our land. I believe there is one more Auction House there.

Then I'll deposit whatever's left over in Thornkeep.

Maker
RichClark
Well, Emerald Lodge is now the second best place to get Alchemy. Not stocked in depth, but it has a wide variety of T1 and T2 recipes.
smile Maker
RichClark
You will find Emerald Lodge has a fair amount of stuff for sale now. I'll be adding to it about once a month.

smile Maker
RichClark
I put another 5,000 there in the last couple days.

I have also put some stuff in Emerald Lodge.

Here is the current breakdown:

Thornkeep - Basic beginning T1 stuff including arrows

Keeper's Pass - Middle of the road T2 stuff including arrows

Emerald Lodge - Anyuthing I had extras of, which is a mix of middle of the road T1 and some beginning T2 stuff, including a large mix of Alchemy

Carpe Noctem - At least 1 of everything I can make - lots of arrows and alchemy

Take care all,

smile Maker