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All posts created by harneloot

harneloot
Bravo Harad! Thanks for all your labors in producing this excellent tool for all the PFO players - really appreciate all the hard work you put into it!!!
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Yes, those old forum wars & discussions were tons of fun, as was the game once upon a time.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
smile
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
You are the game developer and will do what you want, despite you not actually having the perspective of having to slog through the escalations for hours and hours and hours. Year 1 and 2 were at least fun, year 3 not so much. Alight, I said my peace. By the lack of comments I'd say either no one is listening, no one cares, or no one agrees. I'll take bets on which one it is at this point.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Bob
One more down! With High Road's assigned hex cleared, we're up to 25 hexes completed and 21 hexes remaining. Here's the current status for all hexes still running the sequence:

  • Staalgard 4-4: Currently on escalation 25 (Elite Dark Elves) at 69110 strength.
  • Veggr Tor 2-3: Currently on escalation 24 (Elite Duergar Slavers) at 14867 strength.
  • Talonguard 4-5-5: Currently on escalation 24 (Elite Duergar Slavers) at 25076 strength.
  • Fort Ouroboros 4-4-4: Currently on escalation 24 (Elite Duergar Slavers) at 58257 strength.
  • Unassigned (Phaeros 4-4-5): Currently on escalation 23 (Them Ogres Ain't Right) at 0 strength.
  • Corbenik 5-5: Currently on escalation 22 (Dark Elves) at 38932 strength.
  • Middenheim 4-5-5: Currently on escalation 22 (Dark Elves) at 47625 strength.
  • Sylva 2-3: Currently on escalation 21 (The Wrath of Nhur Athemon) at 20000 strength.
  • Hope's End 4-5: Currently on escalation 20 (Ustalav Invaders) at 20339.75 strength.
  • Unassigned (Sylva 4-4): Currently on escalation 19 (Elemental Rift) at 0 strength.
  • Unassigned (Marketstead 3-3-3): Currently on escalation 18 (Undying Ogg) at 21055 strength.
  • Canis Castrum 4-4: Currently on escalation 18 (Undying Ogg) at 23940 strength.
  • Greystone Keep 3-3: Currently on escalation 17 (Mordant Spire) at 0 strength.
  • Sunholm 5-5-6: Currently on escalation 16 (Duergar Slavers) at 20950 strength.
  • Succinct Prime 3-3-4: Currently on escalation 16 (Duergar Slavers) at 21617.5 strength.
  • Unassigned (Fort Ouroboros 6-6): Currently on escalation 16 (Duergar Slavers) at 23300 strength.
  • Unassigned (Brighthaven 1-2): Currently on escalation 15 (The Shadow of Nhur Athemon) at 1000 strength.
  • Unassigned (Fort Ouroboros 3-3-3-4): Currently on escalation 15 (The Shadow of Nhur Athemon) at 8000 strength.
  • Phaeros 3-4: Currently on escalation 15 (The Shadow of Nhur Athemon) at 20000 strength.
  • Unassigned (Fort Ouroboros 2-3): Currently on escalation 15 (The Shadow of Nhur Athemon) at 20000 strength.
  • Unassigned (Staalgard 5-5-6): Currently on escalation 15 (The Shadow of Nhur Athemon) at 20000 strength.

Bob, 10 months after the fact I would like to submit this list as evidence that last years competitive Holiday event was not the best choice for our current PFO player base. The year before a certain number of hexes needed to be cleared before Gathering of Legends would spawn FOR ANYONE (I believe that is correct - please correct me if wrong) and it needed to happen before a certain date (New Years Eve maybe?). This created a frenzy of cooperate activity that was exciting and satisfying.

What did last year's format *create*?

Thanks.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Please carefully consider how you are going to roll out this years Holiday Event. As I said in another thread, and especially since both the developers of the game and most of the current player base are so PvP adverse, a cooperative type event will be much healthier and strengthening for the community than a competitive event. Just my 2cp.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Two years ago the *Holiday Escalation Event* was cooperative, whereas last year it was competitive. I think the former is much healthier for the current PFO community given the limited number of players.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Well, good to have something that lays out some things to look forward to.

Hopefully the *Flag for PvP* will auto happen once you cross into a monster hex, or a hex someone has claimed and set to Low security…if not, then the game might be more populated by people who want to play a multiplayer version of Kingmaker, but I don't think that is going to make for a game that is actually any more interesting than it is right now.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Ok, been about 5 months give or take….can we get an update on where we are at now? From the above, I think I am only aware of Free Trial Mode being implemented, though, admittedly, I barely play the game at all any more.

Maybe all the work has gone into/is going into the Unity Upgrade? smile
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
What T3+5 uncommon item did you end up making for the gate?
Xyzzy - gatherer, yeoman archer, swamp monster.