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All posts created by harneloot

harneloot
I have always been a bit concerned that the developers don't actually play the game, or maybe only dabble at playing, and so do not have a true feel for how their *tweaks* and design decisions actually affect game-play….but, maybe this is how all MMOs work? I have no idea…
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Paddy Fitzpatrick
harneloot
Agreed, just stay out of My Swamp smile

That swamp will be mine someday.

Feel free to have at the other three hexes, just stay out of My Swamp hex unless you like churning through your pretty T3 wizard robes. You've been amply warned smile
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
As Bringslite said, killing either Cultists or Skeletons will award you Divine Points and killing anything with a Cleric Focus as the weapon will also award you Divine Points.

Shout out in General with any questions to have them answered on the spot - we are a friendly bunch smile
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Agreed, just stay out of My Swamp smile
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Thank you good sir! I will take .5 logs!
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Well, I only claim one single hex (swamp monster hex) and planted my Freehold there to show that (yes I know there are no in-game mechanics to enforce this claim, but there is in-game pvp smile Anyone who visits without invitation will be attacked. Any escalation myself and other residents of Hammerfall can't clear out in a reasonable time will see invites going out in General Chat for assistance. If you have been snooping around and see something in the swamp that is tasty, feel free to offer help by contacting me on the PFO Discord or Whisper me in game. I am more than willing to party up with most people….but I do not like sneaky trespassers who slink about in the middle of the night smile

(yes, I know my *middle-of-the-night* might be someone else's morning, afternoon or evening…just be polite and ask first…or not. We have what we hold).
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Does Caer Coedwig restrict training etc as other settlements in the Dominion do? I wouldn't want to travel all that way to visit the renowned Bearded Pig only to find I was refused service. Thanks.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
+1
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Bob
Though Beneficials were knocked back a bit in EE 14, it was on average less than the amount they were automatically boosted by in EE 13 when they started bypassing Effect Protection (or at least that was the goal). Of course, it's difficult to compare since you all had a long time to get used to those EE 13 values.

In some cases, because the base effectiveness needed to go down to compensate for bypassing Effect Protection, it was difficult to balance certain feats by reducing the duration of high-end effects (I'd have had to make them significantly overpowered or underpowered compared to others), so they were switched to providing lower-end effects for a longer period of time. That gave me more granularity to alter duration accordingly. Their overall effectiveness reduction should be roughly the same as the reduction for other Beneficials, though their preferred use cases may have changed.

The one glaring exception here might be Energetic Field. Knocking it down from hasted to quickened makes the long runs across the map 3x as long as before. Please take a look at his and consider giving us all back a reasonably accessible means to gain the hasted condition for long runs. Thanks.
Xyzzy - gatherer, yeoman archer, swamp monster.
harneloot
Just bumping this now that we are getting closer to see if it can be addressed in this patch. Training an armor feat all the way up to max (level 14) and getting a different weight keyword should not require training a second armor feat all the way up to T3 to make use of that keyword (in my opinion). Thanks.
Xyzzy - gatherer, yeoman archer, swamp monster.